Well i just added a /secure command and when i do /secure or when 3 people do /secure it crashes server can someone please help me fix it is very important thanks heres code.
Код:
forward AccountMenu(playerid,menuid);
public AccountMenu(playerid,menuid)
{
new dstring[1024];
new sex[32];
new origin[32];
switch (menuid)
{
case 0:
{
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
if(PlayerInfo[playerid][pSex] == 1) sex = "Male";
if(PlayerInfo[playerid][pSex] == 2) sex = "Female";
if(PlayerInfo[playerid][pOrigin] == 1) origin = "United States of America";
if(PlayerInfo[playerid][pOrigin] == 2) origin = "Europe";
if(PlayerInfo[playerid][pOrigin] == 3) origin = "Asia";
if(PlayerInfo[playerid][pOrigin] == 4) origin = "Africa";
if(PlayerInfo[playerid][pOrigin] == 5) origin = "Russia";
if(IsPlayerConnected(playerid))
{
format(dstring, sizeof(dstring), "Name - (%s)\nPassword - (xxxx)\nAge - (%d)\nSex - (%s)\nOrigin - (%s)\nSocial Security - (%d)\nSell House\nSell Business\nQuit Job",playername,PlayerInfo[playerid][pAge],sex,origin,PlayerInfo[playerid][pSocial]);
ShowPlayerDialog(playerid,DACCT,DIALOG_STYLE_LIST,"Government(U.S. Registration)",dstring,"Select","Exit");
return 1;
}
}
case 1:
{
format(dstring, sizeof(dstring), "Please input your new name, make sure you login with it next time:");
ShowPlayerDialog(playerid,DACCT2,DIALOG_STYLE_INPUT,"Government(U.S. Registration) - Account Name Management",dstring,"Ok","Back");
return 1;
}
case 2:
{
format(dstring, sizeof(dstring), "Please input your new password, make sure you login with it next time:");
ShowPlayerDialog(playerid,DACCT3,DIALOG_STYLE_INPUT,"Government(U.S. Registration) - Account Password Management",dstring,"Ok","Back");
return 1;
}
case 3:
{
format(dstring, sizeof(dstring), "Please input your new age, make sure you are 17 or older:");
ShowPlayerDialog(playerid,DACCT4,DIALOG_STYLE_INPUT,"Government(U.S. Registration) - Account Age Management",dstring,"Ok","Back");
return 1;
}
case 4:
{
format(dstring, sizeof(dstring), "Please select your new sex that you want to change to:");
ShowPlayerDialog(playerid,DACCT5,DIALOG_STYLE_MSGBOX,"Government(U.S. Registration) - Account Sex Management",dstring,"Male","Female");
return 1;
}
case 5:
{
format(dstring, sizeof(dstring), "United States of America\nEurope\nAsia\nAfrica\nRussia");
ShowPlayerDialog(playerid,DACCT6,DIALOG_STYLE_LIST,"Government(U.S. Registration) - Account Origin Management",dstring,"Select","Back");
return 1;
}
case 6:
{
format(dstring, sizeof(dstring), "Register here for Social Security Number");
ShowPlayerDialog(playerid,DACCT7,DIALOG_STYLE_MSGBOX,"Government(U.S. Registration) - Account Registration Management",dstring,"Register","Back");
return 1;
}
case 7:
{
format(dstring, sizeof(dstring), "Are you sure you want to sell your house?");
ShowPlayerDialog(playerid,DACCT8,DIALOG_STYLE_MSGBOX,"(Realstate) - Sell House",dstring,"Yes","Back");
return 1;
}
case 8:
{
format(dstring, sizeof(dstring), "Are you sure you want to sell your business?");
ShowPlayerDialog(playerid,DACCT9,DIALOG_STYLE_MSGBOX,"(Realstate) -Sell business",dstring,"Yes","Back");
return 1;
}
case 9:
{
format(dstring, sizeof(dstring), "Are you sure you want to quit your job?");
ShowPlayerDialog(playerid,DACCT10,DIALOG_STYLE_MSGBOX,"(Manager) - Quit Job",dstring,"Yes","Back");
return 1;
}
}
}
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
new idcar = GetPlayerVehicleID(playerid);
/*if(dialogid == 1)
{
if(!response) SendClientMessage(playerid, 0xFFFFFFFF, "You canceled!");
new string[128];
new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
if((strcmp("Johny_Thunder", inputtext, true, strlen(inputtext)) == 0) && (strlen(inputtext) == strlen("Johny_Thunder")))
{
SendClientMessage(playerid, COLOR_WHITE, "Thank you for voting.");
PlayerInfo[playerid][pVoted] = 1;
Votes[0] ++;
format(string, sizeof(string), "%s Voted for Johny Thunder.", sendername);
VoteLog(string);
}
else if((strcmp("Megan_Homes", inputtext, true, strlen(inputtext)) == 0) && (strlen(inputtext) == strlen("Megan_Homes")))
{
SendClientMessage(playerid, COLOR_WHITE, "Thank you for voting.");
PlayerInfo[playerid][pVoted] = 1;
Votes[1] ++;
format(string, sizeof(string), "%s Voted for Megan Homes.", sendername);
VoteLog(string);
}
else if((strcmp("Kin_Kohaku_Inagawa", inputtext, true, strlen(inputtext)) == 0) && (strlen(inputtext) == strlen("Kin_Kohaku_Inagawa")))
{
SendClientMessage(playerid, COLOR_WHITE, "Thank you for voting.");
PlayerInfo[playerid][pVoted] = 1;
Votes[2] ++;
format(string, sizeof(string), "%s Voted for Kin Kohaku Inagawa.", sendername);
VoteLog(string);
}
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Invalid Name, Firstname_Lastname.");
}
return 1;
}*/
//-------------------------Government Registration-----------------------------------//
if (dialogid == DACCT) {
if (response == 1) {
switch (listitem) {
case 0:
{
AccountMenu(playerid,1);
}
case 1:
{
AccountMenu(playerid,2);
}
case 2:
{
AccountMenu(playerid,3);
}
case 3:
{
AccountMenu(playerid,4);
}
case 4:
{
AccountMenu(playerid,5);
}
case 5:
{
AccountMenu(playerid,6);
}
case 6:
{
AccountMenu(playerid,7);
}
case 7:
{
AccountMenu(playerid,8);
}
case 8:
{
AccountMenu(playerid,9);
}
case 9:
{
AccountMenu(playerid,10);
}
}
}
}
if (dialogid == DACCT2) {
if (response == 1) {
new string[256];
new sendername[MAX_PLAYER_NAME];
new sendername2[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername2, sizeof(sendername2));
GetPlayerName(playerid, sendername, sizeof(sendername));
if(PlayerInfo[playerid][pChanges] == 0) {
if(GetPlayerPCash(playerid) < 100000) {
SendClientMessage(playerid, COLOR_GRAD2, "You need Atleast $150,000 to get a name change.");
return 1;
}
}
format(string, sizeof(string), "users/%s.ini", inputtext);
if(dini_Exists(string)) {
SendClientMessage(playerid, COLOR_WHITE, "User Already Exist.");
return 1;
}
if(!NameIsRP(inputtext)) {
SendClientMessage(playerid, COLOR_YELLOW2, "Immigration: your name is not acceptable.");
return 1;
}
PlayerInfo[playerid][pBanned] = 1;
OnPlayerDataSave(playerid);
if(PlayerInfo[playerid][pChanges] == 0) {
GivePlayerPCash(playerid,-100000);
}
else {
PlayerInfo[playerid][pChanges] --;
}
format(string, 256, "AdmWarning: %s has changed his name to %s.", sendername,inputtext);
ABroadCast(COLOR_YELLOW,string,1);
format(string, sizeof(string), "Your name has been changed to %s ",inputtext);
SendClientMessage(playerid,COLOR_WHITE,string);
PayLog(string);
new stringpass[256];
format(string, sizeof(string), "users/%s.ini", sendername);
stringpass = dini_Get(string, "Key");
SetPlayerName(playerid, inputtext);
PlayerInfo[playerid][pBanned] = 0;
format(string, sizeof(string), "users/%s.ini", inputtext);
if(!dini_Exists(string)) {
dini_Create(string);
dini_Set(string, "Key", stringpass);
}
OnPlayerDataSave(playerid);
if(PlayerInfo[playerid][pCarkey] != SCRIPT_CARS) {
if(strcmp(CarInfo[PlayerInfo[playerid][pCarkey]][cOwner], sendername2, true) == 0) {
strmid(CarInfo[PlayerInfo[playerid][pCarkey]][cOwner], inputtext, 0, strlen(inputtext), 255);
SaveCars();
}
}
if(PlayerInfo[playerid][pCarkey2] != SCRIPT_CARS) {
if(strcmp(CarInfo[PlayerInfo[playerid][pCarkey2]][cOwner], sendername2, true) == 0) {
strmid(CarInfo[PlayerInfo[playerid][pCarkey2]][cOwner], inputtext, 0, strlen(inputtext), 255);
SaveCars();
}
}
if(PlayerInfo[playerid][pCarkey3] != SCRIPT_CARS) {
if(strcmp(CarInfo[PlayerInfo[playerid][pCarkey3]][cOwner], sendername2, true) == 0) {
strmid(CarInfo[PlayerInfo[playerid][pCarkey3]][cOwner], inputtext, 0, strlen(inputtext), 255);
SaveCars();
}
}
if(PlayerInfo[playerid][pHousekey] != 255) {
if(strcmp(HouseInfo[PlayerInfo[playerid][pHousekey]][hOwner], sendername2, true) == 0) {
strmid(HouseInfo[PlayerInfo[playerid][pHousekey]][hOwner], inputtext, 0, strlen(inputtext), 255);
OnPropUpdate();
}
}
if(PlayerInfo[playerid][pPbiskey] != 255) {
if (PlayerInfo[playerid][pPbiskey] >= 100) {
if(strcmp(SBizzInfo[PlayerInfo[playerid][pPbiskey]][sbOwner], sendername2, true) == 0) {
strmid(SBizzInfo[PlayerInfo[playerid][pPbiskey]][sbOwner], inputtext, 0, strlen(inputtext), 255);
OnPropUpdate();
}
else {
if(strcmp(BizzInfo[PlayerInfo[playerid][pPbiskey]][bOwner], sendername2, true) == 0) {
strmid(BizzInfo[PlayerInfo[playerid][pPbiskey]][bOwner], inputtext, 0, strlen(inputtext), 255);
OnPropUpdate();
}
}
}
}
}
else {
//AccountMenu(playerid,0);
}
}
if (dialogid == DACCT3) {
if (response == 1) {
new string[256];
strmid(PlayerInfo[playerid][pPassword], inputtext, 0, strlen(inputtext), 255);
SendClientMessage(playerid, COLOR_YELLOW, " Password has been changed successfuly");
format(string, sizeof(string), "users/%s.ini", PlayerName(playerid));
if(dini_Exists(string)) {
dini_Create(string);
dini_Set(string, "Key", PlayerInfo[playerid][pPassword]);
}
OnPlayerDataSave(playerid);
}
else {
}
}
if (dialogid == DACCT4) {
if (response == 1) {
if(IsNull(inputtext)) {
AccountMenu(playerid,3);
return 1;
}
if(strval(inputtext) <= 16) {
AccountMenu(playerid,3);
return 1;
}
if(strval(inputtext) >= 100) {
AccountMenu(playerid,3);
return 1;
}
PlayerInfo[playerid][pAge] = strval(inputtext);
new string[256];
format(string, sizeof(string), "Your age is now %d ",PlayerInfo[playerid][pAge]);
SendClientMessage(playerid,COLOR_WHITE,string);
OnPlayerDataSave(playerid);
}
else {
}
}
if (dialogid == DACCT5) {
if (response == 1) {
PlayerInfo[playerid][pSex] = 1;
SendClientMessage(playerid,COLOR_WHITE,"You are now a Male");
OnPlayerDataSave(playerid);
}
else {
PlayerInfo[playerid][pSex] = 2;
SendClientMessage(playerid,COLOR_WHITE,"You are now a Female");
OnPlayerDataSave(playerid);
}
}
if (dialogid == DACCT6) {
if (response == 1) {
switch (listitem) {
case 0:
{
PlayerInfo[playerid][pOrigin] = 1;
SendClientMessage(playerid,COLOR_WHITE,"You are now from United Staes Of America");
OnPlayerDataSave(playerid);
//AccountMenu(playerid,0);
}
case 1:
{
PlayerInfo[playerid][pOrigin] = 2;
SendClientMessage(playerid,COLOR_WHITE,"You are now from Europe");
OnPlayerDataSave(playerid);
//AccountMenu(playerid,0);
}
case 2:
{
PlayerInfo[playerid][pOrigin] = 3;
SendClientMessage(playerid,COLOR_WHITE,"You are now from Asia");
OnPlayerDataSave(playerid);
//AccountMenu(playerid,0);
}
case 3:
{
PlayerInfo[playerid][pOrigin] = 4;
SendClientMessage(playerid,COLOR_WHITE,"You are now from Africa");
OnPlayerDataSave(playerid);
//AccountMenu(playerid,0);
}
case 4:
{
PlayerInfo[playerid][pOrigin] = 5;
SendClientMessage(playerid,COLOR_WHITE,"You are now from Russia");
OnPlayerDataSave(playerid);
//AccountMenu(playerid,0);
}
}
}
else {
//AccountMenu(playerid,0);
}
}
if (dialogid == DACCT7) {
if (response == 1) {
new randsocial = 1000 + random(9999999);
PlayerInfo[playerid][pSocial] = randsocial;
new string[256];
format(string, sizeof(string), "You have just registerd as a U.S. Citizen social security(%d) ",PlayerInfo[playerid][pSocial]);
SendClientMessage(playerid,COLOR_WHITE,string);
OnPlayerDataSave(playerid);
//AccountMenu(playerid,0);
}
else {
//AccountMenu(playerid,0);
}
}
if (dialogid == DACCT8) {
if (response == 1) {
if(PlayerInfo[playerid][pHousekey] == 255) {
//AccountMenu(playerid,0);
return 1;
}
new string[256];
new sendername[MAX_PLAYER_NAME];
new house = PlayerInfo[playerid][pHousekey];
RemoveAllFurn(house);
HouseInfo[house][hHel] = 0;
HouseInfo[house][hArm] = 0;
HouseInfo[house][hSafe] = 0;
HouseInfo[house][hFridge] = 0;
HouseInfo[house][hClothes] = 0;
HouseInfo[house][hClothes2] = 0;
HouseInfo[house][hClothes3] = 0;
HouseInfo[house][hHealthx] = 0;
HouseInfo[house][hHealthy] = 0;
HouseInfo[house][hHealthz] = 0;
HouseInfo[house][hArmourx] = 0;
HouseInfo[house][hArmoury] = 0;
HouseInfo[house][hArmourz] = 0;
HouseInfo[house][hLock] = 0;
HouseInfo[house][hOwned] = 0;
HouseInfo[house][hVec] = 418;
HouseInfo[house][hVcol1] = -1;
HouseInfo[house][hVcol2] = -1;
SafeInfo[house][sDrugs] = 0;
SafeInfo[house][sMats] = 0;
SafeInfo[house][sGun][0] = 0;
SafeInfo[house][sGun][1] = 0;
SafeInfo[house][sGun][2] = 0;
SafeInfo[house][sGun][3] = 0;
SafeInfo[house][sAmmo][0] = 0;
SafeInfo[house][sAmmo][1] = 0;
SafeInfo[house][sAmmo][2] = 0;
SafeInfo[house][sAmmo][3] = 0;
GetPlayerName(playerid, sendername, sizeof(sendername));
strmid(HouseInfo[house][hOwner], "The State", 0, strlen("The State"), 255);
GivePlayerPCash(playerid,HouseInfo[house][hValue]);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "~w~Congratulations~n~ You have sold your property for ~n~~g~$%d", HouseInfo[house][hValue]);
GameTextForPlayer(playerid, string, 10000, 3);
PlayerInfo[playerid][pHousekey] = 255;
DestroyPickup(HouseInfo[house][hPickupID2]);
HouseInfo[house][hPickupID]=CreatePickup(1273, 1, HouseInfo[house][hEntrancex], HouseInfo[house][hEntrancey], HouseInfo[house][hEntrancez]);
Delete3DTextLabel(Text5);
Delete3DTextLabel(Text3);
OnPropUpdate();
SaveSafe();
OnPlayerDataSave(playerid);
}
else {
//AccountMenu(playerid,0);
}
}
if (dialogid == DACCT9) {
if (response == 1) {
if(PlayerInfo[playerid][pPbiskey] == 255) {
//AccountMenu(playerid,0);
return 1;
}
new string[256];
new sendername[MAX_PLAYER_NAME];
new bouse = PlayerInfo[playerid][pPbiskey];
BizzInfo[bouse][bLocked] = 1;
BizzInfo[bouse][bOwned] = 0;
GetPlayerName(playerid, sendername, sizeof(sendername));
strmid(BizzInfo[bouse][bOwner], "The State", 0, strlen("The State"), 255);
strmid(BizzInfo[bouse][bExtortion], "No-one", 0, strlen("No-one"), 255);
//ConsumingMoney[playerid] = 1;
GivePlayerPCash(playerid,BizzInfo[bouse][bTill]);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "~w~Congratulations~n~ You have sold your property for ~n~~g~$%d", BizzInfo[bouse][bBuyPrice]);
GameTextForPlayer(playerid, string, 10000, 3);
DestroyPickup(BizzInfo[bouse][bPickupID]);
BizzInfo[bouse][bPickupID]=CreatePickup(1272, 1, BizzInfo[bouse][bEntranceX], BizzInfo[bouse][bEntranceY], BizzInfo[bouse][bEntranceZ]);
BizzInfo[bouse][bTill] = 0;
PlayerInfo[playerid][pPbiskey] = 255;
OnPropUpdate();
GivePlayerPCash(playerid,BizzInfo[bouse][bBuyPrice]);
}
else {
//AccountMenu(playerid,0);
}
}
if (dialogid == DACCT10) {
if (response == 1) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You have quit your job");
PlayerInfo[playerid][pJob] = 0;
}
else {
//AccountMenu(playerid,0);
}
}
You use AccountMenu(playerid); in the command but the function header has AccountMenu(playerid,menuid)