if(strcmp(cmd, "/kitvip", true) == 0)
{
new location = PlayerInfo[playerid][pLocal];
if(location == 99 || location == 100 || location == 102)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
if(PlayerInfo[playerid][pVIP] > 2)
{
new x_kitvip[256];
x_kitvip = strtok(cmdtext, idx);
if(!strlen(x_kitvip)) {
SendClientMessage(playerid, COLOR_WHITE, "|__________________ KitVIP. __________________|");
SendClientMessage(playerid, COLOR_WHITE, "|Use: /kitvip [Numero]");
SendClientMessage(playerid, COLOR_GREY, "| 1 - Vip Bronze");
SendClientMessage(playerid, COLOR_GREY, "| 2 - Vip Silver");
SendClientMessage(playerid, COLOR_GREY, "| 3 - Vip Gold");
SendClientMessage(playerid, COLOR_WHITE, "|____________________________________________|");
return 1; }
if(strcmp(x_kitvip,"1",true) == 0)
{
GivePlayerMoneyEx(playerid,-8000);
format(string, sizeof(string), "* O VIP %s Pegou Seu KitVip Bronze.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 24, 100);
GivePlayerWeapon(playerid, 30, 300);
GivePlayerWeapon(playerid, 29, 300);
GivePlayerWeapon(playerid, 25, 30);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 34, 30);
SetPlayerArmour(playerid, 70);
SetPlayerHealth(playerid, 100);
SendClientMessage(playerid,COLOR_GREEN,"Voce pegou o seu KitVip!");
return 1;
}
if(strcmp(x_kitvip,"2",true) == 0)
{
if(PlayerInfo[playerid][pVIP] > 3)
{
GivePlayerMoneyEx(playerid, -3000);
format(string, sizeof(string), "* O VipPremium %s Pegou Seu KitVip Silver.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 16, 10);
GivePlayerWeapon(playerid, 46, 1);
GivePlayerWeapon(playerid, 24, 750);
GivePlayerWeapon(playerid, 31, 1500);
GivePlayerWeapon(playerid, 29, 1000);
GivePlayerWeapon(playerid, 25, 250);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 1, 1);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerMoneyEx(playerid, -1000);
SetPlayerArmour(playerid, 100);
SetPlayerHealth(playerid, 100);
SendClientMessage(playerid,COLOR_GREEN,"Voce pegou o seu KitVip!");
return 1;
}
if(strcmp(x_kitvip,"3",true) == 0)
{
if(PlayerInfo[playerid][pVIP] == 1)
{
format(string, sizeof(string), "* O VipGold %s Pegou seu KitVip Gold.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 16, 10);
GivePlayerWeapon(playerid, 46, 1);
GivePlayerWeapon(playerid, 24, 750);
GivePlayerWeapon(playerid, 31, 1500);
GivePlayerWeapon(playerid, 29, 1000);
GivePlayerWeapon(playerid, 25, 250);
GivePlayerWeapon(playerid, 27, 100);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 1, 1);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerMoneyEx(playerid, -1000);
SetPlayerArmour(playerid, 100);
SetPlayerHealth(playerid, 100);
SendClientMessage(playerid,COLOR_GREEN,"Voce pegou o seu KitVip!");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Este comando nгo existe.");
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Vocк nгo estб em uma loja de armas.");
}
}
if(strcmp(cmd, "/kitvip", true) == 0)
{
new location = PlayerInfo[playerid][pLocal];
if(location == 99 || location == 100 || location == 102)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
if(PlayerInfo[playerid][pVIP] > 2)
{
new x_kitvip[256];
x_kitvip = strtok(cmdtext, idx);
if(!strlen(x_kitvip)) {
SendClientMessage(playerid, COLOR_WHITE, "|__________________ KitVIP. __________________|");
SendClientMessage(playerid, COLOR_WHITE, "|Use: /kitvip [Numero]");
SendClientMessage(playerid, COLOR_GREY, "| 1 - Vip Bronze");
SendClientMessage(playerid, COLOR_GREY, "| 2 - Vip Silver");
SendClientMessage(playerid, COLOR_GREY, "| 3 - Vip Gold");
SendClientMessage(playerid, COLOR_WHITE, "|____________________________________________|");
return 1; }
if(strcmp(x_kitvip,"1",true) == 0)
{
GivePlayerMoneyEx(playerid,-8000);
format(string, sizeof(string), "* O VIP %s Pegou Seu KitVip Bronze.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 24, 100);
GivePlayerWeapon(playerid, 30, 300);
GivePlayerWeapon(playerid, 29, 300);
GivePlayerWeapon(playerid, 25, 30);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 34, 30);
SetPlayerArmour(playerid, 70);
SetPlayerHealth(playerid, 100);
SendClientMessage(playerid,COLOR_GREEN,"Voce pegou o seu KitVip!");
return 1;
}
if(strcmp(x_kitvip,"2",true) == 0)
{
if(PlayerInfo[playerid][pVIP] > 3)
{
GivePlayerMoneyEx(playerid, -3000);
format(string, sizeof(string), "* O VipPremium %s Pegou Seu KitVip Silver.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 16, 10);
GivePlayerWeapon(playerid, 46, 1);
GivePlayerWeapon(playerid, 24, 750);
GivePlayerWeapon(playerid, 31, 1500);
GivePlayerWeapon(playerid, 29, 1000);
GivePlayerWeapon(playerid, 25, 250);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 1, 1);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerMoneyEx(playerid, -1000);
SetPlayerArmour(playerid, 100);
SetPlayerHealth(playerid, 100);
SendClientMessage(playerid,COLOR_GREEN,"Voce pegou o seu KitVip!");
return 1;
}
if(strcmp(x_kitvip,"3",true) == 0)
{
if(PlayerInfo[playerid][pVIP] == 1)
{
format(string, sizeof(string), "* O VipGold %s Pegou seu KitVip Gold.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 16, 10);
GivePlayerWeapon(playerid, 46, 1);
GivePlayerWeapon(playerid, 24, 750);
GivePlayerWeapon(playerid, 31, 1500);
GivePlayerWeapon(playerid, 29, 1000);
GivePlayerWeapon(playerid, 25, 250);
GivePlayerWeapon(playerid, 27, 100);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 1, 1);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerMoneyEx(playerid, -1000);
SetPlayerArmour(playerid, 100);
SetPlayerHealth(playerid, 100);
SendClientMessage(playerid,COLOR_GREEN,"Voce pegou o seu KitVip!");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Este comando nгo existe.");
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Vocк nгo estб em uma loja de armas.");
}
}
}
|
amigo teve um topico igual esse que eu msm tive a duvida de perguntar mais eu vo te falar aki msm abre a pasta do seu server depois a pasta scriptfiles abre a sua conta e coloca o seu VIp para 2 e naoa para 3 assim voce vai tar de vip premium e 3 e vip normal
![]() |
if(strcmp(cmd, "/kitvip", true) == 0)
{
new location = PlayerInfo[playerid][pLocal];
if(location == 99 || location == 100 || location == 102)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
if(PlayerInfo[playerid][pVIP] >= 1)
{
new x_kitvip[256];
x_kitvip = strtok(cmdtext, idx);
if(!strlen(x_kitvip)) {
SendClientMessage(playerid, COLOR_WHITE, "|__________________ KitVIP. __________________|");
SendClientMessage(playerid, COLOR_WHITE, "|Use: /kitvip [Numero]");
SendClientMessage(playerid, COLOR_GREY, "| 1 - Vip Bronze");
SendClientMessage(playerid, COLOR_GREY, "| 2 - Vip Silver");
SendClientMessage(playerid, COLOR_GREY, "| 3 - Vip Gold");
SendClientMessage(playerid, COLOR_WHITE, "|____________________________________________|");
return 1; }
if(strcmp(x_kitvip,"1",true) == 0)
{
GivePlayerMoneyEx(playerid,-8000);
format(string, sizeof(string), "* O VIP %s Pegou Seu KitVip Bronze.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 24, 100);
GivePlayerWeapon(playerid, 30, 300);
GivePlayerWeapon(playerid, 29, 300);
GivePlayerWeapon(playerid, 25, 30);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 34, 30);
SetPlayerArmour(playerid, 70);
SetPlayerHealth(playerid, 100);
SendClientMessage(playerid,COLOR_GREEN,"Voce pegou o seu KitVip!");
return 1;
}
if(strcmp(x_kitvip,"2",true) == 0)
{
if(PlayerInfo[playerid][pVIP] > 3)
{
GivePlayerMoneyEx(playerid, -3000);
format(string, sizeof(string), "* O VIP %s Pegou Seu KitVip Silver.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 16, 10);
GivePlayerWeapon(playerid, 46, 1);
GivePlayerWeapon(playerid, 24, 750);
GivePlayerWeapon(playerid, 31, 1500);
GivePlayerWeapon(playerid, 29, 1000);
GivePlayerWeapon(playerid, 25, 250);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 1, 1);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerMoneyEx(playerid, -1000);
SetPlayerArmour(playerid, 100);
SetPlayerHealth(playerid, 100);
SendClientMessage(playerid,COLOR_GREEN,"Voce pegou o seu KitVip!");
return 1;
}
if(strcmp(x_kitvip,"3",true) == 0)
{
if(PlayerInfo[playerid][pVIP] <= 2)
{
format(string, sizeof(string), "* O VIP %s Pegou seu KitVip Gold.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 16, 10);
GivePlayerWeapon(playerid, 46, 1);
GivePlayerWeapon(playerid, 24, 750);
GivePlayerWeapon(playerid, 31, 1500);
GivePlayerWeapon(playerid, 29, 1000);
GivePlayerWeapon(playerid, 25, 250);
GivePlayerWeapon(playerid, 27, 100);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 1, 1);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerMoneyEx(playerid, -1000);
SetPlayerArmour(playerid, 100);
SetPlayerHealth(playerid, 100);
SendClientMessage(playerid,COLOR_GREEN,"Voce pegou o seu KitVip!");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Este comando nгo existe.");
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Vocк nгo estб em uma loja de armas.");
}
}
}
if(PlayerInfo[playerid][pVIP] <= 2)
if(PlayerInfo[playerid][pVIP] == 1)
if(strcmp(cmd, "/kitvip", true) == 0)
{
new location = PlayerInfo[playerid][pLocal];
if(location == 99 || location == 100 || location == 102)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
if(PlayerInfo[playerid][pVIP] >= 1)
{
new x_kitvip[256];
x_kitvip = strtok(cmdtext, idx);
if(!strlen(x_kitvip)) {
SendClientMessage(playerid, COLOR_WHITE, "|__________________ KitVIP. __________________|");
SendClientMessage(playerid, COLOR_WHITE, "|Use: /kitvip [Numero]");
SendClientMessage(playerid, COLOR_GREY, "| 1 - Vip Bronze");
SendClientMessage(playerid, COLOR_GREY, "| 2 - Vip Silver");
SendClientMessage(playerid, COLOR_GREY, "| 3 - Vip Gold");
SendClientMessage(playerid, COLOR_WHITE, "|____________________________________________|");
return 1; }
if(strcmp(x_kitvip,"1",true) == 0)
{
if(PlayerInfo[playerid][pVIP] == 3)
GivePlayerMoneyEx(playerid,-8000);
format(string, sizeof(string), "* O VIP %s Pegou Seu KitVip Bronze.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 24, 100);
GivePlayerWeapon(playerid, 30, 300);
GivePlayerWeapon(playerid, 29, 300);
GivePlayerWeapon(playerid, 25, 30);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 34, 30);
SetPlayerArmour(playerid, 70);
SetPlayerHealth(playerid, 100);
SendClientMessage(playerid,COLOR_GREEN,"Voce pegou o seu KitVip!");
return 1;
}
if(strcmp(x_kitvip,"2",true) == 0)
{
if(PlayerInfo[playerid][pVIP] == 4)
{
GivePlayerMoneyEx(playerid, -3000);
format(string, sizeof(string), "* O VIP %s Pegou Seu KitVip Silver.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 16, 10);
GivePlayerWeapon(playerid, 46, 1);
GivePlayerWeapon(playerid, 24, 750);
GivePlayerWeapon(playerid, 31, 1500);
GivePlayerWeapon(playerid, 29, 1000);
GivePlayerWeapon(playerid, 25, 250);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 1, 1);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerMoneyEx(playerid, -1000);
SetPlayerArmour(playerid, 100);
SetPlayerHealth(playerid, 100);
SendClientMessage(playerid,COLOR_GREEN,"Voce pegou o seu KitVip!");
return 1;
}
if(strcmp(x_kitvip,"3",true) == 0)
{
if(PlayerInfo[playerid][pVIP] == 1)
{
format(string, sizeof(string), "* O VIP %s Pegou seu KitVip Gold.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 16, 10);
GivePlayerWeapon(playerid, 46, 1);
GivePlayerWeapon(playerid, 24, 750);
GivePlayerWeapon(playerid, 31, 1500);
GivePlayerWeapon(playerid, 29, 1000);
GivePlayerWeapon(playerid, 25, 250);
GivePlayerWeapon(playerid, 27, 100);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 1, 1);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerMoneyEx(playerid, -1000);
SetPlayerArmour(playerid, 100);
SetPlayerHealth(playerid, 100);
SendClientMessage(playerid,COLOR_GREEN,"Voce pegou o seu KitVip!");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Este comando nгo existe.");
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Vocк nгo estб em uma loja de armas.");
}
}
}
if(strcmp(x_kitvip,"2",true) == 0)
{
if(PlayerInfo[playerid][pVIP] == 4)
{
GivePlayerMoneyEx(playerid, -3000);
format(string, sizeof(string), "* O VIP %s Pegou Seu KitVip Silver.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 16, 10);
GivePlayerWeapon(playerid, 46, 1);
GivePlayerWeapon(playerid, 24, 750);
GivePlayerWeapon(playerid, 31, 1500);
GivePlayerWeapon(playerid, 29, 1000);
GivePlayerWeapon(playerid, 25, 250);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 1, 1);
GivePlayerWeapon(playerid, 34, 250);
GivePlayerMoneyEx(playerid, -1000);
SetPlayerArmour(playerid, 100);
SetPlayerHealth(playerid, 100);
SendClientMessage(playerid,COLOR_GREEN,"Voce pegou o seu KitVip!");
return 1;
}
}