Drop Guns When we die - Printable Version
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+---- Thread: Drop Guns When we die (
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Drop Guns When we die -
fmmalves - 29.07.2010
Please someone knows the code to drop guns when we die...
Someone? =/
Re: Drop Guns When we die -
John_F - 29.07.2010
onplayerdeath:
getplayerpos
addstaticpickup
Re: Drop Guns When we die -
Cameltoe - 29.07.2010
ResetPlayerWeapons are what you are looking for.
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
ResetPlayerWeapons(ID to remove wep from);
return 1;
}
Re: Drop Guns When we die -
John_F - 29.07.2010
Quote:
Originally Posted by Cameltoe
ResetPlayerWeapons are what you are looking for.
pawn Код:
public OnPlayerDeath(playerid, killerid, reason) { ResetPlayerWeapons(ID to remove wep from); return 1; }
|
I think he means, he wants the guns the person had to appear on the floor next to the dead body when the player dies, not just lose the weapons on death.
Re: Drop Guns When we die -
fmmalves - 29.07.2010
yes john is that!
Re: Drop Guns When we die -
fmmalves - 29.07.2010
but john these are the codes
? ....
Re: Drop Guns When we die -
Cameltoe - 29.07.2010
Don't double post ..
http://wiki.sa-mp.com
read about callbacks there
Re: Drop Guns When we die -
John_F - 29.07.2010
Then use something like:
OnPlayerDeath:
GetPlayerWeaponData
GetPlayerPos
AddStaticPickup
Re: Drop Guns When we die -
fmmalves - 29.07.2010
man i dont understand many things. Im not a scripter, i just want the codes not learning what is a callback, but thx.
I m helping a friend.
Re: Drop Guns When we die -
Cameltoe - 29.07.2010
go to the wiki and search for those lines john wrote .. if you don't understand then read about callback's etc .. if your not interested in learning give the links to your "friend"