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[AjudA]TextDraw - Printable Version

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[AjudA]TextDraw - hitachi_uchila - 29.07.2010

seguinte eu coloquei uns arquivos de textdraw no meu gm
e deu os seguintes erros
sou novato em panow
preciso de uma luz de como arrumar isso



D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(132) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(2092) : error 033: array must be indexed (variable "PlayerInfo")
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(2249) : error 033: array must be indexed (variable "PlayerPaintballing")
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(2269) : error 033: array must be indexed (variable "PlayerPaintballing")
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(4019) : warning 202: number of arguments does not match definition
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7646) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(764 : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7649) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7651) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7656) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7657) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7660) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7662) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7663) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7665) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7667) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(766 : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7670) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7672) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7677) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7681) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7683) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7684) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7686) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(768 : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7689) : error 017: undefined symbol "i"
D:\DOCUME~1\MAURIC~1\MEUSDO~1\MEUSAR~1\SERVER~1\SE RVER~1\GAMEMO~1\BPL.pwn(7691) : error 017: undefined symbol "i"

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


26 Errors.


Re: [AjudA]TextDraw - Tomato_Atecubanos - 29.07.2010

Posta as linhas: 132, 2249, 7646


Re: [AjudA]TextDraw - Cobertozinho - 29.07.2010

Bom Man Baixa um aplicativo para samp q se chama ki SA-MP Generator King 3.0 ele tem como criar textdraw
dialog e muito mais


Re: [AjudA]TextDraw - hitachi_uchila - 29.07.2010

132 new VehicleWindows[MAX_VEHICLES] = 0;
2249 2246-2256 public PreparePaintball()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerPaintballing != 0)
{
SendClientMessage(i, COLOR_YELLOW, "Paintball irб comeзar em 20 segundos.");
}
}
}
SetTimer("StartPaintball", 20000, 0);
return 1;
}
7646 7643-7679
}
}
if(PlayerTazeTime[i] >= 1)
{
PlayerTazeTime[i] += 1;
if(PlayerTazeTime[i] == 15)
{
PlayerTazeTime[i] = 0;
}
else
{
new Float:angle;
GetPlayerFacingAngle(i, angle);
SetPlayerFacingAngle(i, angle + 90);
}
}
if(PlayerDrunk[i] >= 5)
{
PlayerDrunkTime[i] += 1;
if(PlayerDrunkTime[i] ==
{
PlayerDrunkTime[i] = 0;
new Float:angle;
GetPlayerFacingAngle(i, angle);
if(IsPlayerInAnyVehicle(i))
{
if(GetPlayerState(i) == 2)
{
SetVehicleZAngle(GetPlayerVehicleID(i), angle + 25);
}
}
else
{
ApplyAnimation(i,"PED", "WALK_DRUNK",4.0,0,1,0,0,0);
}
}
}


Re: [AjudA]TextDraw - Canabis - 29.07.2010

toma nooob!
fica usando GM roubado mesmo kkkkkk!


Re: [AjudA]TextDraw - Link_ - 29.07.2010

kkkkkkkkkkkk


Re: [AjudA]TextDraw - hitachi_uchila - 30.07.2010

nгo й roubo
informaзгo nгo й roubo
sу depois de 24 horas
e canabis vc nao tem prova nenhuma de que eu tenho esse arquivo a mais tempo



toma xupa agora