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SetPlayerTeam prob - Printable Version

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+---- Thread: SetPlayerTeam prob (/showthread.php?tid=163024)



SetPlayerTeam prob - iggy1 - 25.07.2010

hi i have a filterscript that has two teams however when they leave the area (dmzone) they will still be in the team and wont be able to kill eachother, is there a way to reset the players team like pass -1 in SetPlayerTeam maybe? or even a simpler way?

I need them taking out of all teams(when they leave the area).

hope u understand im shit at explaining things lol


Edit: lol i thought of a way might not work as long as i use team ids 501+ we'll see its probably not necesary as theres probably a better way.

pawn Код:
public OnPlayerConnect(playerid)
{
    SetPlayerTeam(playerid,playerid);
    return 1;
}
lol that made me laugh but will probably work (i hope) then on the exit command i add SetPlayerTeam(playerid,playerid);

If anyone knows a better way plz tell me.
Thanks in advance


Re: SetPlayerTeam prob - PotH3Ad - 25.07.2010

I use this in my gang system, works good, give it a try. Found the define in one of the SA-MP includes. (-1 works also...)

pawn Код:
SetPlayerTeam(playerid, NO_TEAM);



Re: SetPlayerTeam prob - iggy1 - 25.07.2010

Nice1 m8 doesn't give erors should b good alot better than my shyte