[Help]Some questions about gates and interiors. - Printable Version
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[Help]Some questions about gates and interiors. -
T4vY - 23.07.2010
GATES:
So in the first 2 SS I want that gates off when I horn with the car and when I horn again to get on + to have a command to open them manually...like /opengate , /closegate (I have a problem with that gates...I dont found that ones who are already closed..I found just that type of gate open...)
In the last 2 SS I want that gates to open in the wall by horning or by command.
/imageshack/img689/7...0723234609.png
/imageshack/img251/6...0723234205.png
/imageshack/img717/5...0723234548.png
/imageshack/img85/578...0723234325.png
INTERIORS: I want to know how to put an interior into a house or something like that
Can someone help me please?
Re: [Help]Some questions about gates and interiors. -
T4vY - 24.07.2010
Can anyone help me please..? Just with the gates thing or just with the interiors...
Re: [Help]Some questions about gates and interiors. -
willsuckformoney - 24.07.2010
whats the gate ids? and for interior just make a command that sets this..
SetPlayerInterior(playerid, INTid);
SetPlayerPos(playerid, Coor1, coor2, coor3);
Re: [Help]Some questions about gates and interiors. -
T4vY - 24.07.2010
in the first 2 SS the ID: barrierturn , model 968
last 2 SS the ID: airportgate , model 980
Re: [Help]Some questions about gates -
T4vY - 24.07.2010
I solved the problem with interiors...I need now that thing with the gates...I want to make them to close when I horn and when I horn again to open automatically..+a command like /opengate , /closegate
Thank you
Re: [Help]Some questions about gates and interiors. -
T4vY - 24.07.2010
Can anyone help me please? ....and sorry for spawn...