Hey, i just need a little help with this bit of code.
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(response)//If they pressed the first button e.g. "Ok"
{
switch(dialogid)
{
case 1://Commands Dialog
{
switch(listitem)//Which was chosen
{
case 0:// /help
{
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_MSGBOX, "Welcome to trollcity!", "Type in /cmds for a list of commands you can do here! That's about it for help.", "Ok", "Back");
}
case 1:// /kill
{
SetPlayerHealth(playerid, 0.0);
SendClientMessage(playerid,COLOR_RED,"You've got some problems havent you! You suicidle thing!");
}
case 2:// race dialog
{
}
case 3:// LV carpark
{
ShowPlayerDialog(playerid, 4, DIALOG_STYLE_LIST, "Avaliable Commands", "/car1 (open)\n/car2 (close)", "Ok", "Cancel");
}
}
}
case 2://Vip Commands Dialog
{
switch(listitem)
{
case 0:
{
GameTextForPlayer(playerid, "That's not a command", 50, 5);
}
case 1:
{
SetPlayerHealth(playerid, 0.0);
}
}
}
case 3://Race Dialog
{
switch(listitem)
{
case 0:
{
if (IsPlayerInAnyVehicle(playerid)) { //Checks if player is inside a vehicle
new rand = random(sizeof(RandomSpawn));
SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2]);
SendClientMessage(playerid,COLOR_RED,"EY! Leave your vehicle next time. No vehicles in the spectator stands.");
SendClientMessage(playerid,COLOR_RED,"It's now been teleported into a random place.");
} else {
SetPlayerPos(playerid,2978.1147,-2119.4758,7.2399); // teleports the player
SendClientMessage(playerid,COLOR_YELLOW,"Welcome to the spectating stands.");
}
}
case 1:
{
if (IsPlayerInAnyVehicle(playerid)) {
SetVehiclePos(GetPlayerVehicleID(playerid),2996.8394,-2067.2336,2.6237);
SendClientMessage(playerid,COLOR_YELLOW,"Your vehicle has been put in the first starting position.");
} else {
SetPlayerPos(playerid,3029.2441,-2060.5525,2.7871);
SendClientMessage(playerid,COLOR_YELLOW,"Welcome to the racetrack! Pick a car and line up!");
}
}
case 2:
{
if (IsPlayerInAnyVehicle(playerid)) {
SetVehiclePos(GetPlayerVehicleID(playerid),2996.8394,-2067.2336,2.6237);
SendClientMessage(playerid,COLOR_YELLOW,"Welcome to the race track!");
} else {
SetPlayerPos(playerid,3029.2441,-2060.5525,2.7871);
SendClientMessage(playerid,COLOR_YELLOW,"Welcome to the racetrack! Pick a car and line up!");
}
}
case 3:
{
if (IsPlayerInAnyVehicle(playerid)) {
SetVehiclePos(GetPlayerVehicleID(playerid),2999.9817,-2067.3130,2.6237);
SendClientMessage(playerid,COLOR_YELLOW,"Welcome to the race track!");
} else {
SetPlayerPos(playerid,3029.2441,-2060.5525,2.7871);
SendClientMessage(playerid,COLOR_YELLOW,"Welcome to the racetrack! Pick a car and line up!");
}
}
case 4:
{
if (IsPlayerInAnyVehicle(playerid)) {
SetVehiclePos(GetPlayerVehicleID(playerid),3002.9250,-2067.3926,2.6231);
SendClientMessage(playerid,COLOR_YELLOW,"Welcome to the race track!");
} else {
SetPlayerPos(playerid,3029.2441,-2060.5525,2.7871);
SendClientMessage(playerid,COLOR_YELLOW,"Welcome to the racetrack! Pick a car and line up!");
}
}
case 5:
{
if (IsPlayerInAnyVehicle(playerid)) {
SetVehiclePos(GetPlayerVehicleID(playerid),3012.3232,-2067.3691,2.6249);
SendClientMessage(playerid,COLOR_YELLOW,"Welcome to the race track!");
} else {
SetPlayerPos(playerid,3029.2441,-2060.5525,2.7871);
SendClientMessage(playerid,COLOR_YELLOW,"Welcome to the racetrack! Pick a car and line up!");
}
}
case 6:
{
if (IsPlayerInAnyVehicle(playerid)) {
SetVehiclePos(GetPlayerVehicleID(playerid),3015.1880,-2066.9187,2.6242);
SendClientMessage(playerid,COLOR_YELLOW,"Welcome to the race track!");
} else {
SetPlayerPos(playerid,3029.2441,-2060.5525,2.7871);
SendClientMessage(playerid,COLOR_YELLOW,"Welcome to the racetrack! Pick a car and line up!");
}
}
case 7:
{
if (IsPlayerInAnyVehicle(playerid)) {
SetVehiclePos(GetPlayerVehicleID(playerid),3018.5298,-2066.6333,2.6240);
SendClientMessage(playerid,COLOR_YELLOW,"Welcome to the race track!");
} else {
SetPlayerPos(playerid,3029.2441,-2060.5525,2.7871);
SendClientMessage(playerid,COLOR_YELLOW,"Welcome to the racetrack! Pick a car and line up!");
}
}
case 4://LV Car park
{
switch(listitem)
{
case 0:
{
MoveObject(cargate, 2176.00878906,984.88964844,13.31524658, 2.000000);
}
case 1:
{
MoveObject(cargate, 2167.19897461,984.92883301,13.31524658, 2.000000);
}
}
}
}
}
}
}
return 1;
}
And I get this error.
I had a go at checking the brackets but i get about 4 errors instead.
It doesn't work like that. You are checking
without checking which dialog is currently open.
I'll post the code in a minute.
EDIT: It's a big code to edit.