[Help]Guns Effect - Printable Version
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[Help]Guns Effect -
-Xan- - 22.07.2010
i want to make a tazer when a player gets hit by silenced pistol
and i can think on making some orther effects on orther weapons,
does someone know how to define when a player gets hit by a gun in script?
Re: [Help]Guns Effect -
Carlton - 22.07.2010
Search, this has been asked plenty of times.
Re: [Help]Guns Effect -
-Xan- - 22.07.2010
i found this but it doesnt show when a player gets hit
pawn Код:
public OnPlayerKeyStateChange(playerid, oldkeys, newkeys)
{
if((newkeys & KEY_FIRE) && GetPlayerWeapon == some weapon id)
{
//tazer cmd
}
}
i tried searching but in 200 threads only 1 is about this but i dont understand it