[HELP] Playertopoint execute withou doing anything! - Printable Version
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+---- Thread: [HELP] Playertopoint execute withou doing anything! (
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[HELP] Playertopoint execute withou doing anything! -
WThieves - 19.07.2010
Hello there i have this, and i need your help with it:
pawn Код:
if (PlayerToPoint(3.0, playerid,1043.50976562,2366.23144531,24.25000000))
{
if(cars[playerid]==0)
{
//Blablabla
}
if (PlayerToPoint(3.0, playerid,1043.50976562,2366.23144531,16.25000000))
{
if(cars[playerid]==1)
{
//Blablabla
}
Now there is nothing wrong with it, but i dont know where to put it because i want it to be executed when i enter the place the point is at, this means i just have to walk tot the point(no commands needed).
Thanks in advance!
PS: if somebody knows how to set cars to 1 for everyone if cars is zero (even the players that are not connected yet) that would be great because i can only set it for 1 player
Re: [HELP] Playertopoint execute withou doing anything! -
bartje01 - 19.07.2010
Well, I always put it @ onplayerupdate. But people are saying, that will make lag in your server so I'm not sure where to put it else :P
Re: [HELP] Playertopoint execute withou doing anything! -
Kar - 19.07.2010
make a new onplayerupdate
onupdate i use for mine
forward onupdate();
public onupdate()
//stuff here
ongamemode init set a timer for 1 second to check
Re: [HELP] Playertopoint execute withou doing anything! -
WThieves - 19.07.2010
Quote:
Originally Posted by Kar
make a new onplayerupdate
onupdate i use for mine
forward onupdate();
public onupdate()
//stuff here
ongamemode init set a timer for 1 second to check
|
Thank you man!!