new Infernus;
new Infernus1;
new MonsterA;
new Sanchez;
new nrg;
new Vortex;
new Rustler;
public OnGameModeInit()
{
Infernus = CreatePickup(1239, 14, 53.455848, -1525.799438, 4.697053, -1);
Infernus1 = CreatePickup(1239, 14, -2286.081542, -2086.016357, 117.284858, -1);
MonsterA = CreatePickup(1239, 14, 1308, -3740, 18, -1);
Sanchez = CreatePickup(1239, 14, 1307, -3905, 9, -1);
nrg = CreatePickup(1239, 14, 352, -3918, 13, -1);
Vortex = CreatePickup(1239, 2, 1442, -4050, 1, -1);
Rustler = CreatePickup(1239, 14, 1251, -3995, 9, -1);
return 1;
}
new pickup[2];
pickup[0] = CreatePickup(ID_THIS_PICKUP,style,COORDINATES_This_PICKUP);
pickup[1] = CreatePickup(ID_THIS_PICKUP,style,COORDINATES_This_PICKUP);
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if (pickupid == pickup[0])
{
//Function
SendClientMessage(playerid,COR,"Hello this is tutorials from Garfield");
}
if (pickupid == pickup[1])
{
//Function
SendClientMessage(playerid,COR,"Hello this is tutorials from Garfield");
}
return 1;
}
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pawn Код:
pawn Код:
pawn Код:
STYLO DAS PICKUPS : CLIQUE AQUI HOW TO GET DIRECTIONS CLIQUE AQUI |
new Infernus; new Infernus1; new MonsterA; new Sanchez; new nrg; new Vortex; new Rustler; public OnGameModeInit() { Infernus = CreatePickup(1239, 14, 53.455848, -1525.799438, 4.697053); Infernus1 = CreatePickup(1239, 14, -2286.081542, -2086.016357, 117.284858); MonsterA = CreatePickup(1239, 14, 1308, -3740, 18); Sanchez = CreatePickup(1239, 14, 1307, -3905, 9); nrg = CreatePickup(1239, 14, 352, -3918, 13); Vortex = CreatePickup(1239, 2, 1442, -4050, 1); Rustler = CreatePickup(1239, 14, 1251, -3995, 9); return 1; }
Try this:
Код:
new Infernus; new Infernus1; new MonsterA; new Sanchez; new nrg; new Vortex; new Rustler; public OnGameModeInit() { Infernus = CreatePickup(1239, 14, 53.455848, -1525.799438, 4.697053); Infernus1 = CreatePickup(1239, 14, -2286.081542, -2086.016357, 117.284858); MonsterA = CreatePickup(1239, 14, 1308, -3740, 18); Sanchez = CreatePickup(1239, 14, 1307, -3905, 9); nrg = CreatePickup(1239, 14, 352, -3918, 13); Vortex = CreatePickup(1239, 2, 1442, -4050, 1); Rustler = CreatePickup(1239, 14, 1251, -3995, 9); return 1; } |