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npc follow ? - Printable Version

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+---- Thread: npc follow ? (/showthread.php?tid=159368)



npc follow ? - Kitten - 13.07.2010

Solved


Re: npc follow ? - robert4049 - 13.07.2010

You cant cause the npc is a recorded file.


Re: npc follow ? - Kar - 13.07.2010

its possible.


Re: npc follow ? - Kitten - 13.07.2010

Solved


Re: npc follow ? - Kar - 13.07.2010

idk? but i've seen it!?! 你他妈的白痴


Re: npc follow ? - Kitten - 13.07.2010

Solved


Re: npc follow ? - GaGlets(R) - 13.07.2010

y.. its possible..
replace npcmodes script with this, dont need recording file..
pawn Код:
// NPC is blank, cause if he moves, everything goes wrong.

#include <a_npc>
//------------------------------------------

main(){}

//------------------------------------------
//------------------------------------------

public OnRecordingPlaybackEnd()
{
}

//------------------------------------------

public OnNPCSpawn()
{
}

//------------------------------------------

public OnNPCExitVehicle()
{
}

//------------------------------------------
on you script or in NPC filterscript add timer for player

if player says npc,followme
then start timer for that player
pawn Код:
settimerex
in that timer get players id
pawn Код:
new npcid = GetPlayersID("npcname");
//put WALK anim for npcid witch we got
//SetPlayerFacingAngle......
Maybe some function is incorrect