Hide N Seek problems - Printable Version
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+---- Thread: Hide N Seek problems (
/showthread.php?tid=159118)
Hide N Seek problems -
Kitten - 12.07.2010
Solved
Re: Hide N Seek problems -
(SF)Noobanatior - 12.07.2010
SetSpawnInfo(playerid,..);
SpawnPlayer(playerid);
Re: Hide N Seek problems -
Kitten - 12.07.2010
not helpful
Re: Hide N Seek problems -
Mr187 - 12.07.2010
Did you label the teams at all?
Re: Hide N Seek problems -
Kitten - 12.07.2010
yes with Stock
Re: Hide N Seek problems -
FreshKilla - 12.07.2010
Its very simple, but im going to show you an example you might need to change the Variables to your kind of script.
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
switch(GetPlayerTeam(playerid)) // Change to gTeam if your using that as Team checking.
{
case TEAM_SEEKER: // Seeker Team
{
SetPlayerTeam(playerid,TEAM_HIDER); // Transfers the person to hider team after he dies.
}
}
return 1;
}
Re: Hide N Seek problems -
Kitten - 12.07.2010
so when that player that got turned into the seeker will change to the orginal team after he dies right?
Re: Hide N Seek problems -
FreshKilla - 12.07.2010
Well basicly it checks when the person dies if the person is on TEAM_SEEKER aka Seeker Team and it'll transfer him to TEAM_HIDER aka the Hider Team
Re: Hide N Seek problems -
Kitten - 12.07.2010
thank u so much
Re: Hide N Seek problems -
Kitten - 12.07.2010
Dude its not working here the code
Quote:
switch(gTeam[playerid]) // Change to gTeam if your using that as Team checking.
{
case TEAM_ZOMBIE: // Seeker Team
{
SetPlayerTeam(playerid,TEAM_HUMAN); // Transfers the person to hider team after he dies.
Hider(playerid);
}
}
return 1;
}
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