Use of "continue" properly? - Printable Version
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Use of "continue" properly? -
MikkelGutten - 10.07.2010
I have a little problem with the use of "continue". I tried using the following code:
pawn Код:
if (!dini_Exists(File)) continue;
- It didn't turn out well. I looked at the SA-MP Wiki:
https://sampwiki.blast.hk/wiki/Control_Structures#continue
As I understand "continue" can only be used in loops, and not in a simple function. Is that correct? If not how can I make the above code work?
Re: Use of "continue" properly? -
Grim_ - 10.07.2010
While in a loop, "continue;" is used to skip to the next looped whatever it is. For example
pawn Код:
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(i == 5) continue;
{
//code here
}
}
That will skip i when it equals 5. And not execute the code for it.
Re: Use of "continue" properly? -
MikkelGutten - 10.07.2010
Quote:
Originally Posted by Grim_
While in a loop, "continue;" is used to skip to the next looped whatever it is. For example
pawn Код:
for(new i = 0; i < MAX_PLAYERS; i++) { if(i == 5) continue; { //code here } }
That will skip i when it equals 5. And not execute the code for it.
|
Okay thanks alot,
Re: Use of "continue" properly? -
Grim_ - 10.07.2010
You're welcome.