"Realchat" - Printable Version
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+---- Thread: "Realchat" (
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"Realchat" -
[DK]JaloNik - 09.07.2010
Hey guys!
I want that, when the players write something in just normal chat, it should say: "Name" says: (text).
Normal it just says: "Name": (text)
Okay, so here's what I got:
I put this on OnPlayerText:
pawn Код:
{
new sendername[MAX_PLAYER_NAME];
new string[256];
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s says: %s", sendername, text);
ProxDetector(50.0, playerid, string,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE);
return 0;
}
When I made this, I wanted it to do what I said, but it doesn't? How can I make it say what I want?
Thanks.
/JaloNik.
Re: "Realchat" -
dice7 - 09.07.2010
That should do "Name says: (text)". Compile your code
Re: "Realchat" -
[DK]JaloNik - 09.07.2010
Quote:
Originally Posted by dice7
That should do "Name says: (text)". Compile your code
|
I have done it.
![smiley](images/smilies/smile.gif)
It doesn't say that "says"
![Tongue](images/smilies/razz.gif)
And it's exactly what I want it to do.
Re: "Realchat" -
[DK]JaloNik - 09.07.2010
MY FAULT! - I failed big time here. I didn't know why it didn't do it!
![Cheesy](images/smilies/biggrin.png)
- But I had tested an older version of my script, so I forgot to change the game mode back! xDD That's the reason, lol. xDD
Re: "Realchat" -
Cameltoe - 09.07.2010
Quote:
Originally Posted by JaloNik
MY FAULT! - I failed big time here. I didn't know why it didn't do it! ![Cheesy](images/smilies/biggrin.png) - But I had tested an older version of my script, so I forgot to change the game mode back! xDD That's the reason, lol. xDD
|
Hahha! made me laugh x)