GetVehicleHealth Help - Printable Version
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+---- Thread: GetVehicleHealth Help (
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GetVehicleHealth Help -
RichyB - 09.07.2010
Alright, I am trying to have it so if the Vehicle Health is 1000 the player will get a certain amount of money
Thats easy, but how do I do it so if the Vehicle health is between lets say 900 and 999? How do I find out this?
I was using
pawn Код:
if(GetVehicleHealth(vehicleid) == 1000)
{
return 1;
}
for the 100 Car Health, but how would I get it to find out if the health is between 900 and 999?
Re: GetVehicleHealth Help -
Grim_ - 09.07.2010
pawn Код:
if(GetVehicleHealth(vehicleid) > 899 && GetVehicleHealth(vehicleid) < 1000)
{
return 1;
}
Re: GetVehicleHealth Help -
RichyB - 09.07.2010
Great, thankyou, excellent help.
Re: GetVehicleHealth Help -
Grim_ - 09.07.2010
No problem.
Please also notice that GetVehicleHealth has a '&Float:health' argument, so your code should look something like this:
pawn Код:
new Float:vhealth;
if(GetVehicleHealth(vehicleid, vhealth) > 899 && GetVehicleHealth(vehicleid, vhealth) < 1000)
{
return 1;
}
Re: GetVehicleHealth Help -
Grim_ - 09.07.2010
I've already told him what else he needed to do.
Both mine and your code do the same exact same.
Re: GetVehicleHealth Help -
Kar - 09.07.2010
[NVM] both of urs are good lol
Re: GetVehicleHealth Help -
Grim_ - 09.07.2010
Ded, unless you are counting 0.00000000001s of a second, it's not more efficient.