deathcost and payday issues - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP (
https://sampforum.blast.hk/forumdisplay.php?fid=3)
+--- Forum: Client Support (
https://sampforum.blast.hk/forumdisplay.php?fid=16)
+--- Thread: deathcost and payday issues (
/showthread.php?tid=157753)
deathcost and payday issues -
SeQualX - 07.07.2010
hey there, im working on a rp gm and i tried to set the deathcost to 10 instead of 100 (using the godfather one)
i just change deathcost
pawn Код:
new cut;
if (GetPlayerMoney(playerid) <= 0) cut = deathcost;
else cut = - 90;
SafeGivePlayerMoney(playerid, -cut);
it works taking 10$ from the player but when you die the first time it gives you like 80$ then if u die again (2second time) it takes 10$ from the player....
and the payday thing i would like to set 100$ for every payday instead of randomly price
someone knows how to fix this issues? i would appreciate so much and thanks
Re: deathcost and payday issues -
TPD - 07.07.2010
The SA-MP client is the program used to connect to servers. You need to post this topic in this section (scripting discussion) >
http://forum.sa-mp.com/forumdisplay.php?f=12