
if(level > 19 || level < 0)
if(level > 20 || level < 0)
public SetPlayerSpawn(playerid)
if (PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) //Mecanicos
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 1102.7017,-299.0774,73.9922);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
return 1;
}
if (PlayerInfo[playerid][pMember] == 20 || PlayerInfo[playerid][pLeader] == 20) //The Gangs
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 1102.7017,-299.0774,73.9922); //Aqui van las cordenadas donde spawnearan los de la faccion
SetPlayerInterior(playerid,0); //Interiores si su faccion no esta dentro de alguna ksa dejenlo en 0
PlayerInfo[playerid][pInt] = 0; //Lo mismo de arriba
return 1;
}
public ShowStats(playerid,targetid)
else if(PlayerInfo[targetid][pMember] == 19 || PlayerInfo[targetid][pLeader] == 19) { ttext = "Mecanicos"; }
else if(PlayerInfo[targetid][pMember] == 20 || PlayerInfo[targetid][pLeader] == 20) { ttext = "The Gangs"; }
else if(PlayerInfo[targetid][pMember] == 19 || PlayerInfo[targetid][pLeader] == 19)
{ ftext = "Mecanicos"; }
else if(PlayerInfo[targetid][pMember] == 20 || PlayerInfo[targetid][pLeader] == 20)
{ ftext = "The Gangs"; }
else if(PlayerInfo[targetid][pMember] == 19 || PlayerInfo[targetid][pLeader] == 16)//Rangos de los mecanicos
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Empesado"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Soldador"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Chapista"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Colocador de respuestos"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Sub gerente"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Gerente"; }
else { rtext = "Mensajero"; }
}
else if(PlayerInfo[targetid][pMember] == 20 || PlayerInfo[targetid][pLeader] == 17)//Rangos The Gangs
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Boludin"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Superman"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Loco de la soga"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Manejador de Monsters"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Pasado de vueltas"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Pasado de focusin"; }
else { rtext = "A prueba"; }
}
if(strcmp(cmd, "/makeleader", true) == 0)
else if(level == 19) { PlayerInfo[para1][pChar] = 19; } //mecanico
else if(level == 20) { PlayerInfo[para1][pChar] = 50; } //The Gangs
Espero aver ayudado, cualkier duda o pregunta solo diganlo 

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en mi gm no dice if(level > 19 || level < 0) en ninguna parte D:!!!
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if(level >