public OnPlayerDeath(playerid)
{
TogglePlayerSpectating(playerid,1);
SetCameraLookAt(2000.0,129.0,34.0);
SetCameraPos(1999.0,120.0,330.0);
SetTimerEx("spawnplayer",10000,0,"i",playerid);
return 1;
}
forward spawnplayer(playerid);
public spawnplayer(playerid)
{
SpawnPlayer(playerid);
SetCameraBehindPlayer(playerid);
return 1;
}