public OnPlayerDeath(playerid) { TogglePlayerSpectating(playerid,1); SetCameraLookAt(2000.0,129.0,34.0); SetCameraPos(1999.0,120.0,330.0); SetTimerEx("spawnplayer",10000,0,"i",playerid); return 1; }
forward spawnplayer(playerid); public spawnplayer(playerid) { SpawnPlayer(playerid); SetCameraBehindPlayer(playerid); return 1; }