How to disable sa-mp bots? - Printable Version
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How to disable sa-mp bots? -
sushihusi - 16.06.2010
Hello!
I need to kill bots in ammunation and in clucking bell, burger shot,...
I there is a restart, they dont spawn.
I tried to set the player's interior to other interior but it doesn't works. Same with virtual worlds.
But is there any way to kill them?
Re: How to disable sa-mp bots? -
WSD - 16.06.2010
No Physical way you could but you could create an NPC in those places that could die.
Re: How to disable sa-mp bots? -
Carlton - 16.06.2010
This function removes those markers, but I'm not certain though, if they also remove the NPCs, besides in the 4 Dragons Casino: DisableInteriorEnterExits();
Re: How to disable sa-mp bots? -
sushihusi - 16.06.2010
But is there a way to disable them withouth DisableInteriorEnterExist(); ?
I am not talking about a function but about a way. I noticed that is i teleport to ammunation with a command, there isn't that guy who sells weapons.
But if i do it with OnPlayerInteriorChange, it doesnt works.
Re: How to disable sa-mp bots? -
Carlton - 16.06.2010
Quote:
Originally Posted by Bart_Simpson
But is there a way to disable them withouth DisableInteriorEnterExist(); ?
I am not talking about a function but about a way. I noticed that is i teleport to ammunation with a command, there isn't that guy who sells weapons.
But if i do it with OnPlayerInteriorChange, it doesnt works.
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No, the best thing you can do is put a gate around them or somehow block the checkpoints that talk to them.
Re: How to disable sa-mp bots? -
c-middia - 16.06.2010
or just map new ints and beam your players there