How to make natives? -
NewTorran - 14.06.2010
Hi,
Well yeah the title pretty much says it all,
How can i make natives? If i try something like this:
pawn Код:
native SetInterior(playerid, interiorid);
It dosent do what its supposed to do
I have to end up using stock, So yeah.. How to use native?
I want this so incase i forgot what things to put it will show me.
Re: How to make natives? -
DJDhan - 14.06.2010
Err Edit the includes?
Re: How to make natives? -
NewTorran - 14.06.2010
Quote:
Originally Posted by DJDhan
Err Edit the includes?
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Dont post if you dont know what im on about
Re: How to make natives? -
Joe_ - 14.06.2010
I believe you use stock, then use 'native <function name'.
Re: How to make natives? -
NewTorran - 14.06.2010
Quote:
Originally Posted by Joe_
I believe you use stock, then use 'native <function name'.
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Are you sure?
Cause like a_samp is this:
pawn Код:
native print(const string[]);
native printf(const format[], {Float,_}:...);
native format(output[], len, const format[], {Float,_}:...);
native SendClientMessage(playerid, color, const message[]);
native SendClientMessageToAll(color, const message[]);
native SendPlayerMessageToPlayer(playerid, senderid, const message[]);
native SendPlayerMessageToAll(senderid, const message[]);
native SendDeathMessage(killer,killee,weapon);
native GameTextForAll(const string[],time,style);
native GameTextForPlayer(playerid,const string[],time,style);
native SetTimer(funcname[], interval, repeating);
native SetTimerEx(funcname[], interval, repeating, const format[], {Float,_}:...);
native KillTimer(timerid);
native GetTickCount();
native GetMaxPlayers();
native CallRemoteFunction(const function[], const format[], {Float,_}:...);
native CallLocalFunction(const function[], const format[], {Float,_}:...);
native Float:asin(Float:value);
native Float:acos(Float:value);
native Float:atan(Float:value);
native Float:atan2(Float:x, Float:y);
But i tried making stock and native but it brung errors, Symbol already defined
Re: How to make natives? -
DJDhan - 14.06.2010
Dude, I posted coz I knew what you wanted to do. I thought maybe you can edit the a_samp include file and add your function there. But nevermind.
Re: How to make natives? -
Joe_ - 14.06.2010
It's just like that because the functions are not in the includes (SA-MP Stuff, idk)
Maybe it's
pawn Код:
native myfunction(playerid, text[]);
myfunction(playerid, text[])
{
SendClientMessage(playerid, red, text);
return 1;
}
Without the 'stock'.
Re: How to make natives? -
NewTorran - 14.06.2010
Quote:
Originally Posted by Joe_
It's just like that because the functions are not in the includes (SA-MP Stuff, idk)
Maybe it's
pawn Код:
native myfunction(playerid, text[]);
myfunction(playerid, text[]) { SendClientMessage(playerid, red, text); return 1; }
Without the 'stock'.
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E:\My Server\Server\pawno\include\a_func.inc(5) : error 021: symbol already defined: "SetInterior"
E:\My Server\Server\pawno\include\a_func.inc(9) : error 010: invalid function or declaration
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
2 Errors.
Re: How to make natives? -
Joe_ - 14.06.2010
pawn Код:
native SetInterior(playerid, Interior);
stock SetInterior(playerid, interior)
{
SetPlayerInterior(playerid, interior);
return 1;
}
Should work... I've never used the native stuff, sorry if I'm no help.
Re: How to make natives? -
DJDhan - 14.06.2010
I tried Joe_'s code and put it in a new script and here's what I found.
1) If i put the code in the part of code between #if defined FILTERSCRIPT and #else, it gives no errors but it also doesn't show you what parameters to put in in-case you forget.
2) If you put it outside the #endif, you get the two errors
Quote:
E:\My Server\Server\pawno\include\a_func.inc(5) : error 021: symbol already defined: "SetInterior"
E:\My Server\Server\pawno\include\a_func.inc(9) : error 010: invalid function or declaration
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/sarcasm