Top new Text:TDen; new Text:TDex;
TDen = TextDrawCreate(240.0,580.0, "Type /enter to enter the building."); TextDrawBoxColor(TDen, 0x5F9EA0); TextDrawFont(TDen, 2); TextDrawUseBox(TDen, false); TDex = TextDrawCreate(240.0,580.0, "Type /exit to exit the bulding."); TextDrawBoxColor(TDex, 0x5F9EA0); TextDrawFont(TDex, 2); TextDrawUseBox(TDex, false);
public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == enteryCityHall) { TextDrawShowForPlayer(playerid, TDen); return 1; } else if(pickupid == exitCityHall) { TextDrawShowForPlayer(playerid, TDex); return 1; } else if(pickupid == enteryBank) { TextDrawShowForPlayer(playerid, TDen); return 1; } else if(pickupid == exitBank) { TextDrawShowForPlayer(playerid, TDex); return 1; } else if(pickupid == enterySFPD) { TextDrawShowForPlayer(playerid, TDen); return 1; } else if(pickupid == exitSFPD) { TextDrawShowForPlayer(playerid, TDex); return 1; } else if(pickupid == SFPD_Gi) { TextDrawShowForPlayer(playerid, TDex); return 1; } else if(pickupid == SFPD_Go) { TextDrawShowForPlayer(playerid, TDen); return 1; } else { TextDrawHideForPlayer(playerid, TDen); TextDrawHideForPlayer(playerid, TDex); } return 0; }
public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == enteryCityHall) { TextDrawShowForPlayer(playerid, TDen); } if(pickupid == exitCityHall) { TextDrawShowForPlayer(playerid, TDex); } if(pickupid == enteryBank) { TextDrawShowForPlayer(playerid, TDen); } if(pickupid == exitBank) { TextDrawShowForPlayer(playerid, TDex); } if(pickupid == enterySFPD) { TextDrawShowForPlayer(playerid, TDen); } if(pickupid == exitSFPD) { TextDrawShowForPlayer(playerid, TDex); } if(pickupid == SFPD_Gi) { TextDrawShowForPlayer(playerid, TDex); } if(pickupid == SFPD_Go) { TextDrawShowForPlayer(playerid, TDen); } }
Originally Posted by DJDhan
Код:
public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == enteryCityHall) { TextDrawShowForPlayer(playerid, TDen); } if(pickupid == exitCityHall) { TextDrawShowForPlayer(playerid, TDex); } if(pickupid == enteryBank) { TextDrawShowForPlayer(playerid, TDen); } if(pickupid == exitBank) { TextDrawShowForPlayer(playerid, TDex); } if(pickupid == enterySFPD) { TextDrawShowForPlayer(playerid, TDen); } if(pickupid == exitSFPD) { TextDrawShowForPlayer(playerid, TDex); } if(pickupid == SFPD_Gi) { TextDrawShowForPlayer(playerid, TDex); } if(pickupid == SFPD_Go) { TextDrawShowForPlayer(playerid, TDen); } } |