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Dialog problem - Printable Version

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+---- Thread: Dialog problem (/showthread.php?tid=153843)



Dialog problem - Buwla - 11.06.2010

Hello.
I already have some dialogs works well, however my last one gives shitloads of errors..
Had this problem some time ago dont remember what i did to solve it.
Anyway, heres the code.
pawn Код:
if(dialogid == 10 && response) // Weapon setups
    {
        switch(listitem)
        {
          case 0: //Kit1
          {
            GivePlayerWeapon(playerid, 24, 35578);
            GivePlayerWeapon(playerid, 29, 35578);
            SendClientMessage(playerid, COLOR_WHITE, "You have selected Kit1! Have fun.");
            }
            case 1: //Kit2
            {
              GivePlayerWeapon(playerid, 24, 35578);
                GivePlayerWeapon(playerid, 31, 35578);
                SendClientMessage(playerid, COLOR_WHITE, "You have selected Kit2! Have fun.");
            }
            case 2: //Kit3
            {
              GivePlayerWeapon(playerid, 24, 35578);
              GivePlayerWeapon(playerid, 34, 35578);
              SendClientMessage(playerid, COLOR_WHITE, "You have selected Kit3! Have fun.");
            {
            case 3: //Kit4
            {
              GivePlayerWeapon(playerid, 25, 35578);
              GivePlayerWeapon(playerid, 29, 35578);
              SendClientMessage(playerid, COLOR_WHITE, "You have selected Kit4! Have fun.");
            {
            case 4: //Kit5
            {
              GivePlayerWeapon(playerid, 25, 35578);
              GivePlayerWeapon(playerid, 31, 35578);
              SendClientMessage(playerid, COLOR_WHITE, "You have selected Kit5! Have fun.");
            {
            case 5: //Kit6
            {
              GivePlayerWeapon(playerid, 27, 35578);
              GivePlayerWeapon(playerid, 30, 35578);
              SendClientMessage(playerid, COLOR_WHITE, "You have selected Kit6! Have fun.");
            {
            case 6: //Kit7
            {
              GivePlayerWeapon(playerid, 29, 35578);
              GivePlayerWeapon(playerid, 31, 35578);
              SendClientMessage(playerid, COLOR_WHITE, "You have selected Kit7! Have fun.");
            }
        }
    }
I will post the warning if its needed .


Re: Dialog problem - ViruZZzZ_ChiLLL - 11.06.2010

Should be fixed now
pawn Код:
if(dialogid == 10 && response) // Weapon setups
    {
        switch(listitem)
        {
          case 0: //Kit1
          {
            GivePlayerWeapon(playerid, 24, 35578);
            GivePlayerWeapon(playerid, 29, 35578);
            SendClientMessage(playerid, COLOR_WHITE, "You have selected Kit1! Have fun.");
            }
            case 1: //Kit2
            {
              GivePlayerWeapon(playerid, 24, 35578);
                GivePlayerWeapon(playerid, 31, 35578);
                SendClientMessage(playerid, COLOR_WHITE, "You have selected Kit2! Have fun.");
            }
            case 2: //Kit3
            {
              GivePlayerWeapon(playerid, 24, 35578);
              GivePlayerWeapon(playerid, 34, 35578);
              SendClientMessage(playerid, COLOR_WHITE, "You have selected Kit3! Have fun.");
            }
            case 3: //Kit4
            {
              GivePlayerWeapon(playerid, 25, 35578);
              GivePlayerWeapon(playerid, 29, 35578);
              SendClientMessage(playerid, COLOR_WHITE, "You have selected Kit4! Have fun.");
            }
            case 4: //Kit5
            {
              GivePlayerWeapon(playerid, 25, 35578);
              GivePlayerWeapon(playerid, 31, 35578);
              SendClientMessage(playerid, COLOR_WHITE, "You have selected Kit5! Have fun.");
            }
            case 5: //Kit6
            {
              GivePlayerWeapon(playerid, 27, 35578);
              GivePlayerWeapon(playerid, 30, 35578);
              SendClientMessage(playerid, COLOR_WHITE, "You have selected Kit6! Have fun.");
            }
            case 6: //Kit7
            {
              GivePlayerWeapon(playerid, 29, 35578);
              GivePlayerWeapon(playerid, 31, 35578);
              SendClientMessage(playerid, COLOR_WHITE, "You have selected Kit7! Have fun.");
            }
        }
    }



Re: Dialog problem - Buwla - 11.06.2010

Haha, wow I blame that im tired!
looked at it for a good 15-20min without any clue what it was..
Saw that I used '{' insted of '}' made me laugh.
Ty for the help.