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client sourcecode - Printable Version

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client sourcecode - tomy314 - 09.06.2010

hi,
i have only found server sources... why? client isn't open source?

thanks


Re: client sourcecode - Centulo2 - 09.06.2010

joking?


Re: client sourcecode - Calgon - 09.06.2010

SA:MP is not an open-source project. You can only modify code/scripts for the server, you can't change the client.


Re: client sourcecode - WackoX - 09.06.2010

Is this guy serious?

The client & server are NOT open-source, but some of the gamemodes are.




Re: client sourcecode - Centulo2 - 09.06.2010

~wrong post~


Re: client sourcecode - tomy314 - 10.06.2010

yop, i see, then.... my apologies
the thing is I flicked throught the page and saw the adress server download address - http://files.sa-mp.com/samp03asvr_R7.tar.gz (and I had this association - .tar.gz=it's open source)




Re: client sourcecode - Calgon - 11.06.2010

Quote:
Originally Posted by tomy314
yop, i see, then.... my apologies
the thing is I flicked throught the page and saw the adress server download address - http://files.sa-mp.com/samp03asvr_R7.tar.gz (and I had this association - .tar.gz=it's open source)

.tar.gz is a compression format, something like a *.zip


Re: client sourcecode - kaisersouse - 11.06.2010

.tar files are collections of other folders and files in one big "tarball". Its usually a UNIX/Linux format.

The .gz (GZip) comes along when you compress a tarball using gzip. There is also .bz (for bzip, but not widely used that I'm aware of)