client sourcecode - Printable Version
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client sourcecode -
tomy314 - 09.06.2010
hi,
i have only found server sources... why? client isn't open source?
thanks
Re: client sourcecode -
Centulo2 - 09.06.2010
joking?
Re: client sourcecode -
Calgon - 09.06.2010
SA:MP is not an open-source project. You can only modify code/scripts for the server, you can't change the client.
Re: client sourcecode - WackoX - 09.06.2010
Is this guy serious?
The client & server are NOT open-source, but some of the gamemodes are.
Re: client sourcecode -
Centulo2 - 09.06.2010
~wrong post~
Re: client sourcecode -
tomy314 - 10.06.2010
yop, i see, then.... my apologies
the thing is I flicked throught the page and saw the adress server download address -
http://files.sa-mp.com/samp03asvr_R7.tar.gz (and I had this association - .tar.gz=it's open source)
Re: client sourcecode -
Calgon - 11.06.2010
Quote:
Originally Posted by tomy314
yop, i see, then.... my apologies
the thing is I flicked throught the page and saw the adress server download address - http://files.sa-mp.com/samp03asvr_R7.tar.gz (and I had this association - .tar.gz=it's open source)
|
.tar.gz is a compression format, something like a *.zip
Re: client sourcecode -
kaisersouse - 11.06.2010
.tar files are collections of other folders and files in one big "tarball". Its usually a UNIX/Linux format.
The .gz (GZip) comes along when you compress a tarball using gzip. There is also .bz (for bzip, but not widely used that I'm aware of)