public OnPlayerSpawn(playerid) { if(GetPlayerTeam(playerid) == TEAM_WANG) { SetPlayerArmour(playerid,100); SetPlayerHealth(playerid,100); SetPlayerFightingStyle (playerid, FIGHT_STYLE_KUNGFU); TextDrawHideForPlayer(playerid, Wang); } else if(GetPlayerTeam(playerid) == TEAM_OTTOS) { SetPlayerHealth(playerid,100); SetPlayerArmour(playerid,100); SetPlayerFightingStyle (playerid, FIGHT_STYLE_KUNGFU); TextDrawHideForPlayer(playerid, Ottos); } return 1; }
public OnPlayerSpawn(playerid) { if(GetPlayerTeam(playerid) == TEAM_WANG) { TextDrawHideForPlayer(playerid, Wang); SetPlayerArmour(playerid,100); SetPlayerHealth(playerid,100); SetPlayerFightingStyle (playerid, FIGHT_STYLE_KUNGFU); } else if(GetPlayerTeam(playerid) == TEAM_OTTOS) { TextDrawHideForPlayer(playerid, Ottos); SetPlayerHealth(playerid,100); SetPlayerArmour(playerid,100); SetPlayerFightingStyle (playerid, FIGHT_STYLE_KUNGFU); } return 1; }
#include <a_samp> #define TEAM_WANG 0 #define TEAM_OTTOS 1 new gTeam[MAX_PLAYERS]; new Text:Wang; new Text:Ottos; main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } public OnGameModeInit() { SetGameModeText("Blank Script"); AllowAdminTeleport(1); AddPlayerClass(50, -1948.084228, 262.652984, 41.047080, 91.840896, 0, 0, 0, 0, 0, 0);//wang member AddPlayerClass(268, -1679.083007, 1209.106811, 21.156250, 280.927642, 0, 0, 0, 0, 0, 0);//ottos member Wang = TextDrawCreate(555.000000, 311.000000, "Wang Member"); TextDrawAlignment(Wang, 2); TextDrawBackgroundColor(Wang, 255); TextDrawFont(Wang, 0); TextDrawLetterSize(Wang, 0.900000, 4.400000); TextDrawColor(Wang, 65535); TextDrawSetOutline(Wang, 1); TextDrawSetProportional(Wang, 1); Ottos = TextDrawCreate(555.000000, 311.000000, "Ottos Member"); TextDrawAlignment(Ottos, 2); TextDrawBackgroundColor(Ottos, 0x00ff00ff); TextDrawFont(Ottos, 0); TextDrawLetterSize(Ottos, 0.900000, 4.400000); TextDrawColor(Ottos, 65535); TextDrawSetOutline(Ottos, 1); TextDrawSetProportional(Ottos, 1); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerTeamFromClass(playerid, classid); switch (classid) { case 0: { SetPlayerPos(playerid, -1948.588256, 266.454284, 41.053413); SetPlayerFacingAngle(playerid, 89.624229); SetPlayerCameraLookAt(playerid, -1948.588256, 266.454284, 41.053413); SetPlayerCameraPos(playerid, -1948.588256 + (5 * floatsin(-89.624229, degrees)), 266.454284 + (5 * floatcos(-89.624229, degrees)), 41.053413); gTeam[playerid] = TEAM_WANG; TextDrawShowForPlayer(playerid, Wang); TextDrawHideForPlayer(playerid, Ottos); } case 1: { SetPlayerPos(playerid, -1679.394165, 1209.123779, 21.156250); SetPlayerFacingAngle(playerid, 284.327575); SetPlayerCameraLookAt(playerid, -1679.394165, 1209.123779, 21.156250); SetPlayerCameraPos(playerid, -1679.394165 + (5 * floatsin(-284.327575, degrees)), 1209.123779 + (5 * floatcos(-284.327575, degrees)), 21.156250); gTeam[playerid] = TEAM_OTTOS; TextDrawShowForPlayer(playerid, Ottos); TextDrawHideForPlayer(playerid, Wang); } } return 1; } stock SetPlayerTeamFromClass(playerid, classid) { if(classid == 0) { gTeam[playerid] = TEAM_WANG; } else if(classid == 1) { gTeam[playerid] = TEAM_OTTOS; } return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { if(GetPlayerTeam(playerid) == TEAM_WANG) { TextDrawHideForPlayer(playerid, Wang); SetPlayerArmour(playerid,100); SetPlayerHealth(playerid,100); SetPlayerFightingStyle (playerid, FIGHT_STYLE_KUNGFU); //TextDrawDestroy(Wang); } else if(GetPlayerTeam(playerid) == TEAM_OTTOS) { TextDrawHideForPlayer(playerid, Ottos); SetPlayerHealth(playerid,100); SetPlayerArmour(playerid,100); SetPlayerFightingStyle (playerid, FIGHT_STYLE_KUNGFU); //TextDrawDestroy(Ottos); } return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
#include <a_samp> #define TEAM_WANG 0 #define TEAM_OTTOS 1 new gTeam[MAX_PLAYERS]; new Text:Wang; new Text:Ottos; main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } public OnGameModeInit() { SetGameModeText("Blank Script"); AllowAdminTeleport(1); AddPlayerClass(50, -1948.084228, 262.652984, 41.047080, 91.840896, 0, 0, 0, 0, 0, 0);//wang member AddPlayerClass(268, -1679.083007, 1209.106811, 21.156250, 280.927642, 0, 0, 0, 0, 0, 0);//ottos member Wang = TextDrawCreate(555.000000, 311.000000, "Wang Member"); TextDrawAlignment(Wang, 2); TextDrawBackgroundColor(Wang, 255); TextDrawFont(Wang, 0); TextDrawLetterSize(Wang, 0.900000, 4.400000); TextDrawColor(Wang, 65535); TextDrawSetOutline(Wang, 1); TextDrawSetProportional(Wang, 1); Ottos = TextDrawCreate(555.000000, 311.000000, "Ottos Member"); TextDrawAlignment(Ottos, 2); TextDrawBackgroundColor(Ottos, 0x00ff00ff); TextDrawFont(Ottos, 0); TextDrawLetterSize(Ottos, 0.900000, 4.400000); TextDrawColor(Ottos, 65535); TextDrawSetOutline(Ottos, 1); TextDrawSetProportional(Ottos, 1); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { switch (classid) { case 0: { SetPlayerPos(playerid, -1948.588256, 266.454284, 41.053413); SetPlayerFacingAngle(playerid, 89.624229); SetPlayerCameraLookAt(playerid, -1948.588256, 266.454284, 41.053413); SetPlayerCameraPos(playerid, -1948.588256 + (5 * floatsin(-89.624229, degrees)), 266.454284 + (5 * floatcos(-89.624229, degrees)), 41.053413); gTeam[playerid] = TEAM_WANG; TextDrawShowForPlayer(playerid, Wang); TextDrawHideForPlayer(playerid, Ottos); } case 1: { SetPlayerPos(playerid, -1679.394165, 1209.123779, 21.156250); SetPlayerFacingAngle(playerid, 284.327575); SetPlayerCameraLookAt(playerid, -1679.394165, 1209.123779, 21.156250); SetPlayerCameraPos(playerid, -1679.394165 + (5 * floatsin(-284.327575, degrees)), 1209.123779 + (5 * floatcos(-284.327575, degrees)), 21.156250); gTeam[playerid] = TEAM_OTTOS; TextDrawShowForPlayer(playerid, Ottos); TextDrawHideForPlayer(playerid, Wang); } } SetPlayerTeamFromClass(playerid, classid); return 1; } stock SetPlayerTeamFromClass(playerid, classid) { if(classid == 0) { gTeam[playerid] = TEAM_WANG; } else if(classid == 1) { gTeam[playerid] = TEAM_OTTOS; } return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { SetPlayerTeam(playerid,gTeam[playerid]; if(gTeam[playerid] == TEAM_WANG) { TextDrawHideForPlayer(playerid, Wang); SetPlayerArmour(playerid,100); SetPlayerHealth(playerid,100); SetPlayerFightingStyle (playerid, FIGHT_STYLE_KUNGFU); //TextDrawDestroy(Wang); } else if(gTeam[playerid] == TEAM_OTTOS) { TextDrawHideForPlayer(playerid, Ottos); SetPlayerHealth(playerid,100); SetPlayerArmour(playerid,100); SetPlayerFightingStyle (playerid, FIGHT_STYLE_KUNGFU); //TextDrawDestroy(Ottos); } return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
Originally Posted by billiout
thanks DJDhan!!!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |