if(strcmp(cmd, "/setlevel", true) == 0) {
if(IsPlayerAdmin(playerid)){
new tmp[256];
new plid;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)){
SendClientMessage(playerid, COLOR_RED, "/setlevel [id] [Level]");
return 1;
}
plid = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_RED, "/setlevel [id] [Level]");
return 1;
}
if(IsPlayerConnected(plid)){
pap_SalvarInt(playerid, "Level", Level[playerid]);
SendClientMessage(playerid, COLOR_GREEN, "[INFO] Level Setado.");
new string[64];
format(string, sizeof(string), "Seu Level foi setado para: %d ", Level[playerid]);
SendClientMessage(playerid, COLOR_YELLOW, string);
SetPlayerScore(playerid, Level[playerid]);
return 1;
}
else{
SendClientMessage(playerid, COLOR_RED, "[ERRO]Jogador nгo conectado/logado.");
return 1;
}
}
else{
SendClientMessage(playerid, COLOR_RED, "[ERRO] Vocк nгo tem permissгo!");
return 1;
}
}
SetPlayerMapIcon(playerid, 23, 1219.2263, -1814.1140, 16.5938, 23, 0 );
SetPlayerMapIcon(playerid, 23, 2461.1196, 1559.4412, 11.6803, 23, 0 );
SetPlayerMapIcon(playerid, 23, -2650.0020, 376.0294, 6.1563, 23, 0 );
SetPlayerMapIcon(playerid, 23, 1324.5930, 287.0905, 20.0452, 23, 0 );
undefined symbol "SetPlayerFightingStyle"
undefined symbol "GetPlayerFightingStyle"
|
Originally Posted by DraKoNeoN
Baixa Ultima Includes do SA:MP
|
Agora foi =)if(strcmp(cmd, "/setlevel", true) == 0)
{
if(IsPlayerAdmin(playerid))
{
new tmp[256];
new plid, level;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_RED, "/setlevel [id] [Level]");
return 1;
}
plid = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_RED, "/setlevel [id] [Level]");
return 1;
}
level = strval(tmp);
if(IsPlayerConnected(plid))
{
Level[playerid] = level;
pap_SalvarInt(playerid, "Level", Level[playerid]);
SendClientMessage(playerid, COLOR_GREEN, "[INFO] Level Setado.");
new string[64];
format(string, sizeof(string), "Seu Level foi setado para: %d ", Level[playerid]);
SendClientMessage(playerid, COLOR_YELLOW, string);
SetPlayerScore(playerid, Level[playerid]);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_RED, "[ERRO]Jogador nгo conectado/logado.");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "[ERRO] Vocк nгo tem permissгo!");
return 1;
}
}
|
SetPlayerMapIcon(playerid, 1, 1219.2263, -1814.1140, 16.5938, 23, 0); SetPlayerMapIcon(playerid, 2, 2461.1196, 1559.4412, 11.6803, 23, 0); SetPlayerMapIcon(playerid, 3, -2650.0020, 376.0294, 6.1563, 23, 0); SetPlayerMapIcon(playerid, 4, 1324.5930, 287.0905, 20.0452, 23, 0); |
, Float:y, Float:z, modeloid, cor, Float:raio_visualizacao = PMS_RAIO_STREAM_PADRAO, virtualword = -1);
, Float:y, Float:z, modeloid, cor);