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Canґt compile after putting animations - Printable Version

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Canґt compile after putting animations - Flashy - 01.06.2010

Hello all!

I have a little problem or maybe it is bigger than I known xD Anyways, I put some animations in my filterscript for all players can use them.
I make a /anim and /stopanim command. Put when I try to compile it with my filterscript it donґt compile xD
How can I explain it more clearly? Hmm..When I press the little blue triangle it shows my the compile window put the PAWNO program crashes xD So I must close Pawno and open it again.
I can save it but I canґt compile it.

Why it happen? I was thinking of the animations..I have 24 animations and my script is ~2200 line long..maybe that?


Re: Canґt compile after putting animations - Flashy - 01.06.2010

Nevermind.

Problem solved after delete 2 brackets.

For future notice:

If your pawno program crashes it is because:

- to much errors
- brackets like { and } are not in the right position / to much.

[Close if you want]