public OnPlayerSpawn(playerid)
{
SetPlayerPos(playerid, coordenadas);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
return 1;
}
public OnPlayerSpawn(playerid) { PlayCrimeReportForPlayer(playerid, playerid, 3); SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU); PlayerPlaySound(playerid, 1098,-119.9460,23.1096,12.2238); DMZone[playerid] = 0; GivePlayerWeapon(playerid, 46, 10); new rand = random(sizeof(RandomPlayerSpawns)); SetPlayerPos(playerid, RandomPlayerSpawns[rand][0], RandomPlayerSpawns[rand][1], RandomPlayerSpawns[rand][2]); return 1; }
Originally Posted by leociclon
mmmm
Код:
public OnPlayerSpawn(playerid) { PlayCrimeReportForPlayer(playerid, playerid, 3); SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU); PlayerPlaySound(playerid, 1098,-119.9460,23.1096,12.2238); DMZone[playerid] = 0; GivePlayerWeapon(playerid, 46, 10); new rand = random(sizeof(RandomPlayerSpawns)); SetPlayerPos(playerid, RandomPlayerSpawns[rand][0], RandomPlayerSpawns[rand][1], RandomPlayerSpawns[rand][2]); return 1; } |
public OnPlayerSpawn(playerid)
{
PlayCrimeReportForPlayer(playerid, playerid, 3);
SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU);
PlayerPlaySound(playerid, 1098,-119.9460,23.1096,12.2238);
DMZone[playerid] = 0;
GivePlayerWeapon(playerid, 46, 10);
//new rand = random(sizeof(RandomPlayerSpawns));
//SetPlayerPos(playerid, RandomPlayerSpawns[rand][0], RandomPlayerSpawns[rand][1], RandomPlayerSpawns[rand][2]);
SetPlayerPos(playerid, X,Y,Z);//cambiar por tus cordenadas, creo que seran las de el PlayerPlaySound
return 1;
}
pawn Код:Codigo
new Float:RandomPlayerSpawns[3][3] = { {-2233.8015,2317.8708,7.5469}, {-2267.6567,1947.1978,137.4349}, {-2233.8015,2317.8708,7.5469} };
new Float:RandomPlayerSpawns[3][3] = { {-2233.8015,2317.8708,7.5469}, {-2233.8015,2317.8708,7.5469}, {-2233.8015,2317.8708,7.5469} };
SetPlayerPos(playerid, coordenadas);