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[FilterScript] [FS] DropGun - Printable Version

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+--- Thread: [FilterScript] [FS] DropGun (/showthread.php?tid=151633)

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DropGun v1.3 - With saving! [UPDATED: 22.06.2011] - gimini - 31.05.2010

DropGun Filterscript
With this FS you can:
- Throw away any weapon that is in your hands
- Pick up thrown weapon

Commands:
/dgun or /dropgun - Throw away the weapon that is in your hands
/pgun or /pickupgun - Pick up the thrown weapon

Screenshots:
http://i56.tinypic.com/sqlbo9.png
http://i47.tinypic.com/2ik752f.jpg
http://i46.tinypic.com/22gwvb.jpg
http://i50.tinypic.com/v83hxi.jpg

Download:
[FS]DropGun v1.3
[FS]DropGun v1.3 + After death dropping (all player weapons)
Quote:
Originally Posted by gimini
Посмотреть сообщение
Updated to 1.3:
- More accurate code
- Dropped guns saving/loading from the file /scriptfiles/DroppedGuns.ini after loading/unloading FS

Enjoy



Re: [FS] DropGun - Iuri - 31.05.2010

Heh, very nice. Counter-Strike like, huh?


Re: [FS] DropGun - Montis123 - 31.05.2010

not bad script


Re: [FS] DropGun - Chrisspartan - 31.05.2010

Nice 1!


Re: [FS] DropGun - ben4uka - 31.05.2010

nice script, good job. i'll use it in my counter-strikean-andreas server.

thanks


Re: [FS] DropGun - Holnista - 31.05.2010

Stolen form polish server


Re: [FS] DropGun - GunFight - 31.05.2010

nice work


Re: [FS] DropGun - lumpri77 - 31.05.2010

weapons used to see sometimes not

sry for my bad english


Re: [FS] DropGun - gimini - 31.05.2010

Quote:
Originally Posted by Holnista
Stolen form polish server
It's not true.. I have made this script on my idea, I have not seen script like this anywhere.


Re: [FS] DropGun - David-Sean - 31.05.2010

not bad..



Re: [FS] DropGun - emzspiere - 31.05.2010

Great Job! Useful!


Re: [FS] DropGun - RatHack - 31.05.2010

Nice job man.


Re: [FS] DropGun - -Warg- - 31.05.2010

So usefully


Re: [FS] DropGun - Toni - 31.05.2010

Very cool, to make it more realistic, if you can make it so it has the same amount of ammo when the first person that dropped it


Re: [FS] DropGun - DaKill - 31.05.2010

Good job! Thanks.

@edit
Код:
stock CreateWeapon(WeaponID, Float:X, Float:Y, Float:Z)
{
	new f = maxobj+1;
	for(new a = 0; a < sizeof(ObjCoords); a++)
	{
		if(ObjCoords[a][0] == 0.0) f = a;
	}

	if(f == maxobj+1) // limit
	{
		return 1;
	}
	else
	{
		ObjectID[f][0] = WeaponID;
		ObjectID[f][1] = 99999; // im using full ammo
		
		ObjCoords[f][0] = X;
		ObjCoords[f][1] = Y;
		ObjCoords[f][2] = Z;

    object[f] = CreateObject(WeaponObjects[gunID][0],ObjCoords[f][0],ObjCoords[f][1],ObjCoords[f][2]-1,93.7,120.0,120.0);
	}
	return 1;
}



Re: [FS] DropGun - [NYRP]Mike. - 31.05.2010

Good job pal... This is like mine but mine save after restarting.


Re: [FS] DropGun - gimini - 14.06.2010

Who has any ideas for improvement?


Re: [FS] DropGun - Pawno_Scripter - 14.06.2010

Awesome.. i'd like it


Re: [FS] DropGun - mr.shark - 15.06.2010

I have an idea.

when the server is restarted the dropped guns gets saved automatically


Re: [FS] DropGun - Pawno_Scripter - 15.06.2010

Quote:
Originally Posted by mr.shark
I have an idea.

when the server is restarted the dropped guns gets saved automatically
Is your idea or is in the FS?