What does this mean? - Printable Version
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+---- Thread: What does this mean? (
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What does this mean? -
Ihsan_Cingisiz - 31.05.2010
C:\Users\mehmet\Desktop\SA-MP Server\gamemodes\[GM]Navi-RP.pwn(217) : warning 219: local variable "pLabelCreated" shadows a variable at a preceding level
Re: What does this mean? -
Grim_ - 31.05.2010
Means that variable has been twice.
For example, you might of created it globally than in a separate callback.
Re: What does this mean? -
Babul - 31.05.2010
it tells you that you declared that variable twice.
Код:
1 new pLabelCreated[64];
2 for(id=0;id<MAX_PLAYERS;id++)
3 {
4 new pLabelCreated[64];
5 format(pLabelCreated,sizeof(pLabelCreated),"blablabla %s",pLabelCreated);
6 SendClientMessageToPlayer(id,0xffffffff,pLabelCreated);
7 }
just remove your new created variable (here, in line 4), as it already exists. if its a string, like above, then make sure the size is declared to the bigger value...
Re: What does this mean? -
Grim_ - 31.05.2010
What are you talking about a bigger value of the string size?
And I doubt he'd put two of the same created variables right by each other like that. He probably created one as a global variable, and then one inside a callback/function.
Re: What does this mean? -
Ihsan_Cingisiz - 31.05.2010
Quote:
Originally Posted by Babul
it tells you that you declared that variable twice.
Код:
1 new pLabelCreated[64];
2 for(id=0;id<MAX_PLAYERS;id++)
3 {
4 new pLabelCreated[64];
5 format(pLabelCreated,sizeof(pLabelCreated),"blablabla %s",pLabelCreated);
6 SendClientMessageToPlayer(id,0xffffffff,pLabelCreated);
7 }
just remove your new created variable (here, in line 4), as it already exists. if its a string, like above, then make sure the size is declared to the bigger value...
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Oh thanks, i see, i have make new PLabelCreated 2 times.. :S