dcmd_jail(playerid, params[]) { new ReturnPlayer, pName[24], ReturnUserName[24], str[128]; if(PlayerInfo[playerid][AdminLevel] < 1) return false; if(sscanf(params, "d", ReturnPlayer)) return SendClientMessage(playerid, COLOR_WHITE, "Usage: /jail [playerid]"); if(!IsPlayerConnected(ReturnPlayer)) return SendClientMessage(playerid, COLOR_BRIGHTRED, "Invalid playerid."); if(PlayerIsJailed[ReturnPlayer] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "That player is jailed already."); GetPlayerName(playerid, pName, sizeof(pName)); GetPlayerName(ReturnPlayer, ReturnUserName, sizeof(ReturnUserName)); format(str, sizeof(str), "Mod Message: %s (ID: %d) has jailed %s (ID: %d).", pName, playerid, ReturnUserName, ReturnPlayer); SendModMsg(COLOR_WHITE, str); if(Jail1 == 0 && Jail2 == 0) { SetPlayerPos(playerid, 198.0768,175.1553,1003.0234); Jail1 = true; PlayerInJail1[playerid] = true; SendClientMessage(ReturnPlayer, COLOR_GREEN, "You have been jailed by a crew member."); PlayerIsJailed[ReturnPlayer] = true; SetPlayerInterior(playerid, 3); } else if(Jail1 == 1 && Jail2 == 0) { SetPlayerPos(playerid, 193.2748,175.0982,1003.0234); Jail2 = true; PlayerInJail2[playerid] = true; SendClientMessage(ReturnPlayer, COLOR_BRIGHTRED, "You have been jailed by a crew member."); PlayerIsJailed[ReturnPlayer] = true; SetPlayerInterior(playerid, 3); } if(Jail1 == 1 && Jail2 == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "The jails are too crowded!"); return 1; } dcmd_unjail(playerid, params[]) { new ReturnPlayer, pName[24], ReturnUserName[24], str[128]; if(PlayerInfo[playerid][AdminLevel] < 1) return false; if(sscanf(params, "d", ReturnPlayer)) return SendClientMessage(playerid, COLOR_WHITE, "Usage: /unjail [playerid]"); if(!IsPlayerConnected(ReturnPlayer)) return SendClientMessage(playerid, COLOR_BRIGHTRED, "Invalid playerid."); if(PlayerIsJailed[ReturnPlayer] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "That player isn't jailed!"); GetPlayerName(playerid, pName, sizeof(pName)); GetPlayerName(ReturnPlayer, ReturnUserName, sizeof(ReturnUserName)); format(str, sizeof(str), "Mod Message: %s (ID: %d) has unjailed %s (ID: %d).", pName, playerid, ReturnUserName, ReturnPlayer); SendModMsg(COLOR_WHITE, str); SendClientMessage(ReturnPlayer, COLOR_GREEN, "You have been unjailed."); PlayerIsJailed[ReturnPlayer] = false; SetPlayerInterior(playerid, 0); SpawnPlayer(ReturnPlayer); if(PlayerInJail1[playerid] == 1) { Jail1 = false; PlayerInJail1[playerid] = false; } if(PlayerInJail2[playerid] == 1) { Jail2 = false; PlayerInJail2[playerid] = false; } return 1; }
error 017: undefined symbol "PlayerIsJailed"
Originally Posted by [asg
davo ]
I can help u wid ur server park4bmx |
error 017: undefined symbol "PlayerIsJailed"
dcmd_jail(playerid,params[]) {
if(PlayerInfo[playerid][LoggedIn] == 1) {
if(PlayerInfo[playerid][Level] >= 3) {
new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index), tmp3 = strtok(params,Index);
if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /jail [playerid] [minutes] [reason]");
new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
player1 = strval(tmp);
if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
if(PlayerInfo[player1][Jailed] == 0) {
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
new jtime = strval(tmp2);
if(jtime == 0) jtime = 9999;
CMDMessageToAdmins(playerid,"JAIL");
PlayerInfo[player1][JailTime] = jtime*1000*60;
SetTimerEx("JailPlayer",5000,0,"d",player1);
SetTimerEx("Jail1",1000,0,"d",player1);
PlayerInfo[player1][Jailed] = 1;
if(jtime == 9999) {
if(!strlen(params[strlen(tmp2)+1])) format(string,sizeof(string),"Administrator %s has jailed %s ",adminname, playername);
else format(string,sizeof(string),"Administrator %s has jailed %s [reason: %s]",adminname, playername, params[strlen(tmp)+1] );
} else {
if(!strlen(tmp3)) format(string,sizeof(string),"Administrator %s has jailed %s for %d minutes",adminname, playername, jtime);
else format(string,sizeof(string),"Administrator %s has jailed %s for %d minutes [reason: %s]",adminname, playername, jtime, params[strlen(tmp2)+strlen(tmp)+1] );
}
return SendClientMessageToAll(blue,string);
} else return SendClientMessage(playerid, red, "Player is already in jail");
} else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
} else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
} else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
}
Originally Posted by ColdXX
Hey try this one
pawn Код:
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