How can i make this so a user can choose the name? -
Ihsan_Cingisiz - 30.05.2010
Hello,
How can i do that a player can choose a name for
his name tag above his head, for this script.
Quote:
if(strcmp(cmdtext, "/player_on", true) == 0) {
if(IsPlayerAdmin(playerid))
label2[playerid] = Create3DTextLabel(">PLAYER<",COLOR_LIGHTBLUE,30.0, 40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(label2[playerid], playerid, 0.0, 0.0, 0.7);
SendClientMessage(playerid, COLOR_YELLOW, "** Player Name Tag = On");
return 1;
|
So at the place where >PLAYER< is writed, i want that a user can fill it
by his own what for text he wants.
Re: How can i make this so a user can choose the name? -
Conroy - 30.05.2010
Create a command with strtok, and then Update3DTextLabel.
Re: How can i make this so a user can choose the name? -
Ihsan_Cingisiz - 30.05.2010
Quote:
Originally Posted by Conroy
Create a command with strtok, and then Update3DTextLabel.
|
How can i do that?
Can you post the script?
I'm sorry, but i'm new to Scripting
Re: How can i make this so a user can choose the name? -
Conroy - 30.05.2010
What command system are you using? DCMD?
Re: How can i make this so a user can choose the name? -
Ihsan_Cingisiz - 30.05.2010
Quote:
Originally Posted by Conroy
What command system are you using? DCMD?
|
Uhh.. I'm just using strcmp,
i don't really know what you say
Re: How can i make this so a user can choose the name? -
ReVo_ - 30.05.2010
pawn Код:
if(strcmp(cmd, "/player_on", true) == 0) {
new scritta[256];
scritta = strtok(cmdtext,idx);
if(IsPlayerAdmin(playerid))
{
if(!LabelCreated[playerid])
{
label2[playerid] = Create3DTextLabel(scritta,COLOR_LIGHTBLUE,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(label2[playerid], playerid, 0.0, 0.0, 0.7);
SendClientMessage(playerid, COLOR_YELLOW, "** Player Name Tag = On");
LabelCreated[playerid] = 1;
}
else
{
Update3DTextLabelText(label2[playerid],COLOR_LIGHTBLUE,scritta);
}
}
return 1;
}
Create var 'LabelCreated[MAX_PLAYERS]'
Re: How can i make this so a user can choose the name? -
Ihsan_Cingisiz - 30.05.2010
Quote:
Originally Posted by [TLV
ReVo_ ]
pawn Код:
if(strcmp(cmd, "/player_on", true) == 0) { new scritta[256]; scritta = strtok(cmdtext,idx); if(IsPlayerAdmin(playerid)) { if(!LabelCreated[playerid]) { label2[playerid] = Create3DTextLabel(scritta,COLOR_LIGHTBLUE,30.0,40.0,50.0,40.0,0); Attach3DTextLabelToPlayer(label2[playerid], playerid, 0.0, 0.0, 0.7); SendClientMessage(playerid, COLOR_YELLOW, "** Player Name Tag = On"); LabelCreated[playerid] = 1; } else { Update3DTextLabelText(label2[playerid],COLOR_LIGHTBLUE,scritta); } } return 1; }
Create var 'LabelCreated[MAX_PLAYERS]'
|
So can the player now type /player_on [Text]
?
Re: How can i make this so a user can choose the name? -
ReVo_ - 30.05.2010
Add if(!strlen(scritta)) return SendClientMessage(playerid,COLOR_RED," Use: /player_on [TEXT]");
For check if player write text...
if you "filtre" the [ or ]
add end of you script
pawn Код:
CheckText(string[])
{
for(new i = 0; i < sizeof(string); i++)
{
if(string[i] == ']' || string[i] == '[') return 1;
}
return 0;
}
And in the command
if(CheckText(scritta)) return SendClientMessage(playerid,COLOR_RED," Not write [ or ]!");
Re: How can i make this so a user can choose the name? -
Ihsan_Cingisiz - 30.05.2010
Quote:
Originally Posted by [TLV
ReVo_ ]
Add if(!strlen(scritta)) return SendClientMessage(playerid,COLOR_RED," Use: /player_on [TEXT]");
For check if player write text...
if you "filtre" the [ or ]
add end of you script
pawn Код:
CheckText(string[]) { for(new i = 0; i < sizeof(string); i++) { if(string[i] == ']' || string[i] == '[') return 1; } return 0; }
And in the command
if(CheckText(scritta)) return SendClientMessage(playerid,COLOR_RED," Not write [ or ]!");
|
Uhh...
I.. I.. Uh.. Can you please rewrite the script for me,
i don't exactly know what to do..
Re: How can i make this so a user can choose the name? -
ReVo_ - 30.05.2010
What are you looking for? avoid writing the [] or check if the play wrote something after / player_on?
by ******.