[FilterScript] [FS] Tombstones V2 - Printable Version
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+--- Thread: [FilterScript] [FS] Tombstones V2 (
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[FS] Tombstones V2 -
Tr1viUm - 30.05.2010
Updated from
http://forum.sa-mp.com/index.php?topic=43221. This was the first script I ever released on the SA:MP forums.
This filterscript creates a skull pickup at a players death. Spawning a coffin is optional. Players that pickup the skill will know the name of the player that died there. Leaving the server will remove the pickup & coffin or when the filterscript is unloaded.
You can prevent the server to spawn a coffin by removing this line in the script:
pawn Код:
#define USE_OBJECT // Remove this if you don't want the script to create objects.
Source:
http://pastebin.com/n10FETYw
PWN:

AMX:



Re: [FS] Tombstones V2 -
MaTrIx4057 - 30.05.2010
Nice work Trivium
Re: [FS] Tombstones V2 -
Karlip - 30.05.2010
Lol, i remember your old script.
Good job.
I also know object id 5777 as gravestone.
Re: [FS] Tombstones V2 -
Dak_Cobain - 30.05.2010
So this is what you've been up to lately...
Cool lol.
Re: [FS] Tombstones V2 -
Tr1viUm - 30.05.2010
Quote:
Originally Posted by Espeon
So this is what you've been up to lately...
Cool lol.
|
Nah. That's something else. This is just something I've been doing thirty minutes before this topic.
Re: [FS] Tombstones V2 -
Dak_Cobain - 31.05.2010
Quote:
Originally Posted by [MOB
Tr1viUm ]
Quote:
Originally Posted by Espeon
So this is what you've been up to lately...
Cool lol.
|
Nah. That's something else. This is just something I've been doing thirty minutes before this topic. 
|
Hahaha, my latest is as I said before.