if(strcmp(cmd, "/radio", true) == 0 || strcmp(cmd, "/r", true) == 0)
{
if(IsPlayerConnected(playerid))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GREY, " USAGE: (/r)adio [text]");
return 1;
}
if(gTeam[playerid] == 10)
{
if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else
{
format(string, sizeof(string), "** %s: %s **", sendername, result);
}
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
SendRadioMessage(10, COLOR_LIGHT_YELLOW, string);
return 1;
}
else if(gTeam[playerid] == 11)
{
if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else
{
format(string, sizeof(string), "** %s: %s **", sendername, result);
}
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
SendRadioMessage(11, COLOR_LIGHT_YELLOW, string);
return 1;
}
else if(gTeam[playerid] == 12)
{
if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else
{
format(string, sizeof(string), "** %s: %s **", sendername, result);
}
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
SendRadioMessage(12, COLOR_LIGHT_YELLOW, string);
return 1;
}
else if(gTeam[playerid] == 13)
{
if(PlayerInfo[playerid][pRank] == 8) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** %s: %s **", sendername, result); }
else
{
format(string, sizeof(string), "** %s: %s **", sendername, result);
}
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
SendRadioMessage(13, COLOR_LIGHT_YELLOW, string);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You are not part of the Law Enforcement.");
return 1;
}
}
return 1;
}
|
Originally Posted by (SF)Noobanatior
who should see the prox msgs then? is the proxdetector a func in your mode can i see that 2
|
|
Originally Posted by (SF)Noobanatior
can i see the proxdetector code? does the other lpayers see the prox msgs?
|
format(string, sizeof(string), "** %s: %s **", sendername, result); ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5); SendRadioMessage(10, COLOR_LIGHT_YELLOW, string); return 1;
OnPlayerText(playerid,text[]){
if(!strcmp(text,"",false,1)){
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid,pname,sizeof(pname));
format(text,140,"%s sussurra: %s",pname,text[1]);
new Float:x,Float:y,Float:z;
GetPlayerPos(playerid,x,y,z);
for(new i=0;i<MAX_PLAYERS;i++){
if(IsPlayerInRangeOfPoint(i,8.0,x,y,z)){//DISTANCE
SendClientMessage(i,0xFFFFFFAA,text);
}
}
return false;
}
}