How to detect a string/text in a command? - Printable Version
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How to detect a string/text in a command? -
DX7 - 28.05.2010
I'm trying to make a simple /engine command which works something like: /engine [on/off/hotwire]
However I haven't got a clue how I can detect if they've said "on", "off" or "hotwire".
How would I go about doing this?
Thanks
Re: How to detect a string/text in a command? -
Jeffry - 28.05.2010
pawn Код:
if(!strcmp, "on", /*Your string*/, true)
{
// What it should make here..
}
pawn Код:
dcmd_engine(playerid,params[]) {
if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /engine [on/off]");
new tmp[256], Index; tmp = strtok(params,Index);
if(!strcmp(tmp,"on",true))
{
SendClientMessage(playerid, yellow, "Engine is ON.");
}
if(!strcmp(tmp,"off",true))
{
SendClientMessage(playerid, yellow, "Engine is OFF.");
}
return 1;
}
Cheers.
Re: How to detect a string/text in a command? -
Sergei - 28.05.2010
pawn Код:
COMMAND:engine(playerid,params[])
{
if(isnull(params)) //usage
else if(!strcmp(params,"on",true,2)) //on
else if(!strcmp(params,"off",true,3)) //off
else if(!strcmp(params,"hotwire",true,7)) //on
else //invalid option
return 1;
}