
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
new Money = GetPlayerMoney(playerid);
if (PRESSED(KEY_SUBMISSION))
{
if(Money > 49)
{
if(IsPlayerInRangeOfPoint(playerid, 7.0, 4018.4192, -567.8613, 34.7879))
{
GivePlayerWeapon(playerid, 22, 35);
GivePlayerMoney(playerid, -75);
}
}
}
return 1;
}

Anyways I'm assuming this code is for buying a weapon 
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
new Money = GetPlayerMoney(playerid);
if ((newkeys & KEY_SUBMISSION) && !(oldkeys & KEY_SUBMISSION))
{
if(Money > 49)
{
if(IsPlayerInRangeOfPoint(playerid, 7.0, 4018.4192, -567.8613, 34.7879))
{
GivePlayerWeapon(playerid, 22, 35);
GivePlayerMoney(playerid, -75);
}
}
}
return 1;
}
|
Originally Posted by DJDhan
You should explain more
Anyways I'm assuming this code is for buying a weapon ![]() Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
new Money = GetPlayerMoney(playerid);
if ((newkeys & KEY_SUBMISSION) && !(oldkeys & KEY_SUBMISSION))
{
if(Money > 49)
{
if(IsPlayerInRangeOfPoint(playerid, 7.0, 4018.4192, -567.8613, 34.7879))
{
GivePlayerWeapon(playerid, 22, 35);
GivePlayerMoney(playerid, -75);
}
}
}
return 1;
}
|

|
Originally Posted by eDz0r
Quote:
![]() Compile with no error |