Crash Player in SAMP 0.3 -
Astaroth - 26.05.2010
Hi everyone, I need a way to crash a player in the 0.3 version of SAMP. I search in the forums but I can't find anything. It seems like the old method "create an invalid object" don't works now. there are some new way to crash a player?
Thanks!
Re: Crash Player in SAMP 0.3 -
Astaroth - 26.05.2010
I found one way to crash someone in the 0.3 version
.
Code:
GameTextForPlayer(playerid, "~k~~INVALID_KEY~", 100, 5);
http://forum.sa-mp.com/index.php?top...1631#msg961631
Re: Crash Player in SAMP 0.3 -
cessil - 26.05.2010
I use
Code:
GameTextForPlayer(id, "~", 1000, 5);
Re: Crash Player in SAMP 0.3 -
Astaroth - 26.05.2010
Quote:
Originally Posted by cessil
I use
Code:
GameTextForPlayer(id, "~", 1000, 5);
|
I've tried that but don't works to me. I don't know why.
Re: Crash Player in SAMP 0.3 -
[HiC]TheKiller - 26.05.2010
Quote:
Originally Posted by Astaroth
Quote:
Originally Posted by cessil
I use
Code:
GameTextForPlayer(id, "~", 1000, 5);
|
I've tried that but don't works to me. I don't know why.
|
That works some of the time. Do multiple ~ like
pawn Code:
GameTextForPlayer(playerid, "~gwsggds ~~vnsgndsdfn ~~~~~~~jjgdsjdgjsjjgd~fdsf03888*****~n~n~n~n~N~N`~", 1000, 5);
Re: Crash Player in SAMP 0.3 -
henry jiggy - 30.09.2011
CLEAR! *Pzzztt* It's alive!
I cant crash a player using any of the methods above,instead, it crashes my sevrer -.-
Is there any other way to do this?
Re: Crash Player in SAMP 0.3 -
Tigerkiller - 30.09.2011
look into ravens crash method that use speciall caraters
it works on all my players
Re: Crash Player in SAMP 0.3 -
lolumadd_ - 30.09.2011
Code:
#define CrashPlayer(%0); SetPlayerAttachedObject(%0,0,%0,0);
Usage:
Code:
CrashPlayer(targetid);
Re: Crash Player in SAMP 0.3 -
Jafet_Macario - 30.09.2011
pawn Code:
GameTextForPlayer(playerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 1000, 0);
GameTextForPlayer(playerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 2000, 1);
GameTextForPlayer(playerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 3000, 2);
GameTextForPlayer(playerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 4000, 3);
GameTextForPlayer(playerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 5000, 4);
GameTextForPlayer(playerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 6000, 5);
GameTextForPlayer(playerid, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 7000, 6);