// This is a comment // uncomment the line below if you want to write a filterscript #include <a_samp> main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(280, 1564.994140, -1694.396118, 5.890625, 185.373443, 22, 1437, 0, 0, 0, 0); AddPlayerClass(281, 1564.994140, -1694.396118, 5.890625, 185.373443, 22, 1437, 0, 0, 0, 0); AddPlayerClass(282, 1564.994140, -1694.396118, 5.890625, 185.373443, 22, 1437, 0, 0, 0, 0); AddPlayerClass(283, 1564.994140, -1694.396118, 5.890625, 185.373443, 22, 1437, 0, 0, 0, 0); AddPlayerClass(284, 1564.994140, -1694.396118, 5.890625, 185.373443, 22, 1437, 0, 0, 0, 0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetupPlayerForClassSelection(playerid); return 1; } public SetupPlayerForClassSelection(playerid) { SetPlayerInterior(playerid,14); SetPlayerPos(playerid,258.4893,-41.4008,1002.0234); SetPlayerFacingAngle(playerid, 270.0); SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234); SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234); } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
public OnPlayerSpawn(playerid)
{
SetPlayerInterior(playerid, 0);
return 1;
}
public SetupPlayerForClassSelection(playerid)
{
SetPlayerInterior(playerid,14); // here ^^
SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
SetPlayerFacingAngle(playerid, 270.0);
SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
}
public OnPlayerSpawn(playerid) { SetPlayerInterior(playerid,0); return 1; }
Originally Posted by ViruZZzZ_ChiLLL
Maybe, its because of the SetPlayerInterior?
pawn Код:
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// This is a comment // uncomment the line below if you want to write a filterscript #include <a_samp> #define TEAM_COP 1 #define TEAM_ARMY 2 new KilledHimself[MAX_PLAYERS]; new time[2]; new Text:txtTimeDisp; new gTeam[MAX_PLAYERS]; main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); SetWorldTime(12); EnableTirePopping(1); AllowInteriorWeapons(1); AllowAdminTeleport(1); time[0] = random(24), time[1] = random(60); SetTimer("ChangeTime", 1000, true); txtTimeDisp = TextDrawCreate(605.0,25.0,"00:00"); TextDrawUseBox(txtTimeDisp, 0); TextDrawFont(txtTimeDisp, 3); TextDrawSetShadow(txtTimeDisp,0); // no shadow TextDrawSetOutline(txtTimeDisp,2); // thickness 1 TextDrawBackgroundColor(txtTimeDisp,0x000000FF); TextDrawColor(txtTimeDisp,0xFFFFFFFF); TextDrawAlignment(txtTimeDisp,3); TextDrawLetterSize(txtTimeDisp,0.5,1.5); AddPlayerClass(280, 1564.994140, -1694.396118, 5.890625, 185.373443, 22, 1437, 0, 0, 0, 0); AddPlayerClass(281, 1564.994140, -1694.396118, 5.890625, 185.373443, 22, 1437, 0, 0, 0, 0); AddPlayerClass(282, 1564.994140, -1694.396118, 5.890625, 185.373443, 22, 1437, 0, 0, 0, 0); AddPlayerClass(283, 1564.994140, -1694.396118, 5.890625, 185.373443, 22, 1437, 0, 0, 0, 0); AddPlayerClass(284, 1564.994140, -1694.396118, 5.890625, 185.373443, 22, 1437, 0, 0, 0, 0); AddStaticVehicle(596, 1558.6680, -1710.2739, 5.6111, 180.0121, 0, 1); AddStaticVehicle(523, 1578.8756, -1709.3790, 5.4575, 180.2144, 0, 1); return 1; } forward ChangeTime(); public ChangeTime() { new string[6]; time[1] ++; if(time[1] > 59) time[1] = 0, time[0] ++; if(time[0] > 23) time[0] = 0, time[1] = 0; format(string, sizeof(string), "%02d:%02d", time[0], time[1]); TextDrawSetString(txtTimeDisp, string); for(new i = 0; i < MAX_PLAYERS; i ++) { if(IsPlayerConnected(i)) SetPlayerTime(i, time[0], time[1]); } return 1; } SetPlayerTeamFromClass(playerid, classid) { if(classid == 0 || classid == 1 || classid == 2 || classid == 3 || classid == 4 || classid == 5) { //these are the class id's gTeam[playerid] = TEAM_COP; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetupPlayerForClassSelection(playerid); return 1; } public SetupPlayerForClassSelection(playerid) { SetPlayerInterior(playerid,14); SetPlayerPos(playerid,258.4893,-41.4008,1002.0234); SetPlayerFacingAngle(playerid, 270.0); SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234); SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234); } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { SetPlayerInterior(playerid, 0); TextDrawShowForPlayer(playerid,txtTimeDisp); return 1; } public OnPlayerDeath(playerid, killerid, reason) { TextDrawHideForPlayer(playerid,txtTimeDisp); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/kill", cmdtext, true, 10) == 0) { KilledHimself[playerid] =1; //GetPlayerName(playerid, str, 24); //format(str, 100, "%s(%d) Has commited suicide using /kill", str,playerid); //SendClientMessageToAll(0xEE82EEAA, str); SetPlayerHealth(playerid,0); return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(82) : warning 217: loose indentation C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(82) : error 029: invalid expression, assumed zero C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(82) : error 004: function "OnGameModeExit" is not implemented C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(87) : warning 225: unreachable code C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(87) : error 029: invalid expression, assumed zero C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(87) : error 004: function "OnPlayerRequestClass" is not implemented C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(90) : error 017: undefined symbol "SetupPlayerForClassSelection" C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(94) : warning 225: unreachable code C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(94) : error 029: invalid expression, assumed zero C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(94) : error 017: undefined symbol "SetupPlayerForClassSelection" C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(103) : error 029: invalid expression, assumed zero C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(103) : error 004: function "OnPlayerConnect" is not implemented C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(108) : warning 225: unreachable code C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(108) : error 029: invalid expression, assumed zero C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(108) : error 004: function "OnPlayerDisconnect" is not implemented C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(113) : warning 225: unreachable code C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(113) : error 029: invalid expression, assumed zero C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(113) : error 004: function "OnPlayerSpawn" is not implemented C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(120) : warning 225: unreachable code C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(120) : error 029: invalid expression, assumed zero C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(120) : error 004: function "OnPlayerDeath" is not implemented C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(126) : warning 225: unreachable code C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(126) : error 029: invalid expression, assumed zero C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(126) : error 004: function "OnVehicleSpawn" is not implemented C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(131) : warning 225: unreachable code C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(131) : error 029: invalid expression, assumed zero C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(131) : error 004: function "OnVehicleDeath" is not implemented C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(136) : warning 225: unreachable code C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(136) : error 029: invalid expression, assumed zero C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(136) : error 004: function "OnPlayerText" is not implemented C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(141) : warning 225: unreachable code C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(141) : error 029: invalid expression, assumed zero C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(141) : error 004: function "OnPlayerCommandText" is not implemented C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(143) : error 017: undefined symbol "cmdtext" C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(155) : warning 225: unreachable code C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(155) : error 029: invalid expression, assumed zero C:\Users\Billys\Desktop\sa-mp\gamemodes\lscnr.pwn(155) : error 004: function "OnPlayerEnterVehicle" is not implemented Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors.