AddPlayerClass(281,409.2489,-2088.7932,7.8359,2.0337,0,0,0,0,0,0); // AddPlayerClass(281,349.8480,-2088.7693,7.8301,171.6936,0,0,0,0,0,0); // AddPlayerClass(281,360.8568,-1797.9642,8.1873,2.9737,0,0,0,0,0,0); // AddPlayerClass(281,408.8465,-1796.8446,7.8346,256.7527,0,0,0,0,0,0); //
_max,Float
_ min,Float:y_max,Float:y_min);|
Originally Posted by Hiddos
Well it works like:
SetPlayerWorldBounds(playerid,Float _max,Float _ min,Float:y_max,Float:y_min);Example: 1) Player is yourself - playerid 2) Min X: 600 - Max X: 1200 3) Min Y: 250 - Max Y: 300 Will become SetPlayerWorldBounds(playerid,1200,600,300,250); |
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Originally Posted by luigifan9
wait, are you using ALL of the stuff in the parentheses of addplayerclass -.-
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Originally Posted by OnTop2K9
Quote:
You should try this app if your not good at getting the correct positions. http://forum.sa-mp.com/index.php?topic=14702.0 |
C:\Users\John\Desktop\xp\samp03asvr_R7_win32\gamemodes\stunt.pwn(142) : warning 202: number of arguments does not match definition C:\Users\John\Desktop\xp\samp03asvr_R7_win32\gamemodes\stunt.pwn(142) : warning 202: number of arguments does not match definition C:\Users\John\Desktop\xp\samp03asvr_R7_win32\gamemodes\stunt.pwn(142) : warning 202: number of arguments does not match definition C:\Users\John\Desktop\xp\samp03asvr_R7_win32\gamemodes\stunt.pwn(142) : warning 202: number of arguments does not match definition