dialog problem -
billiout - 19.05.2010
i have a problem i cant start new line the dialog msg box. the code it. the /n doesnt work
Code:
ShowPlayerDialog(playerid,1,0,"Rules","No Random Killing / hit contracts / DeathMatching / TeamKilling/nNo Hacking / Cheating/nNo Bitching/nSpeak only English in main chat/nHitmen can only kill players on there /listhits/nDo not go on a cop killing spree just because you are wanted/nRead /pc for a list of colour relevance","Accept","Quit");
there all in 1 line only. pls help
Re: dialog problem -
ViruZZzZ_ChiLLL - 19.05.2010
pawn Code:
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "Rules", "No Random Killing /nhit contracts /nDeathMatching /nTeamKilling/nNo Hacking /nCheating/nNo Bitching/nSpeak only English in main chat/nHitmen can only kill players on there /nlisthits/nDo not go on a cop killing spree just because you are wanted/nRead /npc for a list of colour relevance", "Accept","Quit");
It should be like this :
[pawn]
ShowPlayerDialog(playerid, [DIALOGID], [DIALOG STYLE], "Title", "message", "Button 1", "Button 2");
Remember : When your doing it in row, you must put
n after slashes
Re: dialog problem -
billiout - 19.05.2010
i make like that
Code:
ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX ,"Rules","No Random Killing / hit contracts / DeathMatching / TeamKilling /nNo Hacking / Cheating /nNo Bitching /nSpeak only English in main chat /nHitmen can only kill players on there /listhits /nDo not go on a cop killing spree just because you are wanted /nRead /pc for a list of colour relevance","Accept","Quit");
but still the /n doesnt work i mean in game all msg are in one line.
Re: dialog problem -
ViruZZzZ_ChiLLL - 19.05.2010
Quote:
Originally Posted by billiout
i make like that
Code:
ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX ,"Rules","No Random Killing / hit contracts / DeathMatching / TeamKilling /nNo Hacking / Cheating /nNo Bitching /nSpeak only English in main chat /nHitmen can only kill players on there /listhits /nDo not go on a cop killing spree just because you are wanted /nRead /pc for a list of colour relevance","Accept","Quit");
but still the /n doesnt work i mean in game all msg are in one line.
|
Thats because you must put n after each slashes
here :
pawn Code:
ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX ,"Rules","No Random Killing/nhit contracts /nDeathMatching /nTeamKilling /nNo Hacking /nCheating /nNo Bitching /nSpeak only English in main chat /nHitmen can only kill players on there /nlisthits/nDo not go on a cop killing spree just because you are wanted/nRead /npc for a list of colour relevance","Accept","Quit");
Re: dialog problem -
billiout - 19.05.2010
Quote:
Originally Posted by ViruZZzZ_ChiLLL
Quote:
Originally Posted by billiout
i make like that
Code:
ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX ,"Rules","No Random Killing / hit contracts / DeathMatching / TeamKilling /nNo Hacking / Cheating /nNo Bitching /nSpeak only English in main chat /nHitmen can only kill players on there /listhits /nDo not go on a cop killing spree just because you are wanted /nRead /pc for a list of colour relevance","Accept","Quit");
but still the /n doesnt work i mean in game all msg are in one line.
|
Thats because you must put n after each slashes
here :
pawn Code:
ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX ,"Rules","No Random Killing/nhit contracts /nDeathMatching /nTeamKilling /nNo Hacking /nCheating /nNo Bitching /nSpeak only English in main chat /nHitmen can only kill players on there /nlisthits/nDo not go on a cop killing spree just because you are wanted/nRead /npc for a list of colour relevance","Accept","Quit");
|
i dont want it for all slashes because 2 of them are commands.
Re: dialog problem -
ViruZZzZ_ChiLLL - 19.05.2010
Quote:
Originally Posted by billiout
Quote:
Originally Posted by ViruZZzZ_ChiLLL
Quote:
Originally Posted by billiout
i make like that
Code:
ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX ,"Rules","No Random Killing / hit contracts / DeathMatching / TeamKilling /nNo Hacking / Cheating /nNo Bitching /nSpeak only English in main chat /nHitmen can only kill players on there /listhits /nDo not go on a cop killing spree just because you are wanted /nRead /pc for a list of colour relevance","Accept","Quit");
but still the /n doesnt work i mean in game all msg are in one line.
|
Thats because you must put n after each slashes
here :
pawn Code:
ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX ,"Rules","No Random Killing/nhit contracts /nDeathMatching /nTeamKilling /nNo Hacking /nCheating /nNo Bitching /nSpeak only English in main chat /nHitmen can only kill players on there /nlisthits/nDo not go on a cop killing spree just because you are wanted/nRead /npc for a list of colour relevance","Accept","Quit");
|
i dont want it for all slashes because 2 of them are commands.
|
Then just remove the slashes if you want something to be in the same row.
Example :
pawn Code:
ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX ,"Rules","No Random Killing hit contracts DeathMatching TeamKilling /nNo Hacking /nCheating /nNo Bitching /nSpeak only English in main chat /nHitmen can only kill players on there /nlisthits/nDo not go on a cop killing spree just because you are wanted/nRead /npc for a list of colour relevance","Accept","Quit");
Re: dialog problem -
billiout - 19.05.2010
i copy paste your line and doesnt work again.
Re: dialog problem -
iJumbo - 19.05.2010
what do you want the dialog do?
Re: dialog problem -
ViruZZzZ_ChiLLL - 19.05.2010
What do you mean it doesn't work?
The dialog doesn't show up? Or what
you said a while ago i dont want it for all slashes because 2 of them are commands.
Re: dialog problem -
billiout - 19.05.2010
i mean i want to show up in the dialog window in the game like this
No Random Killing / hit contracts / DeathMatching / TeamKilling
No Hacking / Cheating
No Bitching
Speak only English in main chat
Hitmen can only kill players on there /listhits
Do not go on a cop killing spree just because you are wanted
Read /pc for a list of colour relevance
its a dialog to show the rules
Re: dialog problem -
ViruZZzZ_ChiLLL - 19.05.2010
Okay, copy and paste this :
pawn Код:
#define RULES 231323 // on top of script
ShowPlayerDialog(playerid, RULES, DIALOG_STYLE_MSGBOX, "No Random Killing / Hit contracts / DeathMatching / TeamKilling\nNo hacking / Cheating\nNo Bitching\nSpeak only English in main chat\nHitmen can only kill players on there /listhits\nDo not go on a cop killing spree just because you are wanted\nRead /pc for a list of colour relevance", "Done", "Cancel");
You know what our problem was?? We were putting it like this /n instead of \n XD
Re: dialog problem -
iJumbo - 19.05.2010
Код:
ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX ,"Rules","No Random Killing / hit contracts / DeathMatching / TeamKilling /nNo Hacking / Cheating /nNo Bitching /nSpeak only English in main chat /nHitmen can only kill players on there /listhits /nDo not go on a cop killing spree just because you are wanted /nRead /pc for a list of colour relevance","Accept","Quit");
this is o.o
Re: dialog problem -
iJumbo - 19.05.2010
ahahahhah yeaaa is \n no /n -.<-<-<.<-<.z-<.<-.<-<.<-.<
Re: dialog problem -
billiout - 19.05.2010
lol im a big noob
thanks ViruZZzZ_ChiLLL for help me. now worked. thanks again!!!!!!!!!!!
Re: dialog problem -
ViruZZzZ_ChiLLL - 19.05.2010
Quote:
Originally Posted by billiout
lol im a big noob
thanks ViruZZzZ_ChiLLL for help me. now worked. thanks again!!!!!!!!!!!
|
np
and remember to put the dialog id's really random, so you can avoid
dialog conflicts.
Re: dialog problem -
billiout - 19.05.2010
Quote:
Originally Posted by ViruZZzZ_ChiLLL
Quote:
Originally Posted by billiout
lol im a big noob
thanks ViruZZzZ_ChiLLL for help me. now worked. thanks again!!!!!!!!!!!
|
np and remember to put the dialog id's really random, so you can avoid
dialog conflicts.
|
you mean not 1,2,3,4 etc id's?
Re: dialog problem -
ViruZZzZ_ChiLLL - 19.05.2010
Quote:
Originally Posted by billiout
Quote:
Originally Posted by ViruZZzZ_ChiLLL
Quote:
Originally Posted by billiout
lol im a big noob
thanks ViruZZzZ_ChiLLL for help me. now worked. thanks again!!!!!!!!!!!
|
np and remember to put the dialog id's really random, so you can avoid
dialog conflicts.
|
you mean not 1,2,3,4 etc id's?
|
I mean really make it random like 123134234 not just only 1,2,3,4
or you could just define it on top of script
#define DIALOGNAME 321321
so it will be
pawn Код:
ShowPlayerDialog(playerid, DIALOGNAME, .....)
Re: dialog problem -
billiout - 19.05.2010
thanks again!!!!!!!!!!!!!!!!!!!