TextDraw - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (
https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: TextDraw (
/showthread.php?tid=147913)
TextDraw -
xLowrider - 15.05.2010
When i have this command
Код:
if(strcmp(cmdtext,"/gate",true)==0)
{
GameTextForPlayer(playerid, "~r~The gate is now open", 5000, 1);
MoveObject(Gate1, 7.280102, -268.311127, 6.184660,2); // OPEN
MoveObject(Gate2, -12.028313, -268.237518, 6.166494,2); // OPEN
return 1;
}
I want to change the GameTextForPlayer to a better looking font (textdraw)
I want it to go down the bottom of the screen for 3 seconds saying - The gate is now open - and then puff away.
Any way i can do this using textdraw?
Re: TextDraw -
Assyria - 15.05.2010
Yes, create a textdraw, /gate to show the textdraw and add a timer to hide it.
Re: TextDraw -
xLowrider - 15.05.2010
How do i create the textdraw,can i have an example?
Re: TextDraw -
Assyria - 15.05.2010
Very useful ingame textdraw editor by Zamaroth:
http://forum.sa-mp.com/index.php?topic=143025.0
You can create the textdraws with that pretty easily. When you are finished with making them, post again if you don't how to go on.