Script for making sa-mp films? - Printable Version
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+---- Thread: Script for making sa-mp films? (
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Script for making sa-mp films? -
Dwigatjel - 13.05.2010
Hi all. I'm new in this forum.
I want to know is there any script for samp what can disable chat and players name above players.
I'm looking for it because I will make film in samp

and I don't want see needless texts
Re: Script for making sa-mp films? -
Anthony_Brassi - 13.05.2010
if(strcmp(cmd, "/nametagsoff", true) == 0)
{
ShowNameTags(0);
}
& to turn on
if(strcmp(cmd, "/nametagson", true) == 0)
{
ShowNameTags(1);
}
btw, idk if this will work
Re: Script for making sa-mp films? -
Mujib - 13.05.2010
Quote:
Originally Posted by Anthony_Brassi
if(strcmp(cmd, "/nametagsoff", true) == 0)
{
ShowNameTags(0);
}
& to turn on
if(strcmp(cmd, "/nametagson", true) == 0)
{
ShowNameTags(1);
}
btw, idk if this will work
|
pawn Код:
new nametags = 1;
if(strcmp(cmd, "/nametags", true) == 0)
{
if(nametags == 0)
{
ShowNameTags(1);
nametags = 1;
SendClientMessage(playerid, 0xFFFF00AA, "Nametags are turned ON now!");
}
if(nametags == 1)
{
ShowNameTags(0);
nametags = 0;
SendClientMessage(playerid, 0xFFFF00AA, "Nametags are turned OFF now!");
}
}
This is a more advanced version, add it under "OnPlayerCommandText".
Greets,
Mujib
Re: Script for making sa-mp films? -
Anthony_Brassi - 13.05.2010
Quote:
Originally Posted by Mujib
Quote:
Originally Posted by Anthony_Brassi
if(strcmp(cmd, "/nametagsoff", true) == 0)
{
ShowNameTags(0);
}
& to turn on
if(strcmp(cmd, "/nametagson", true) == 0)
{
ShowNameTags(1);
}
btw, idk if this will work
|
pawn Код:
new nametags = 1; if(strcmp(cmd, "/nametags", true) == 0) { if(nametags == 0) { ShowNameTags(1); nametags = 1; SendClientMessage(playerid, 0xFFFF00AA, "Nametags are turned ON now!"); } if(nametags == 1) { ShowNameTags(0); nametags = 0; SendClientMessage(playerid, 0xFFFF00AA, "Nametags are turned OFF now!"); } }
This is a more advanced version, add it under "OnPlayerCommandText".
Greets,
Mujib
|
yeah, i just threw it together, didn't bother doing that