// We SHOULD use switch(dialogid) with cases, but we're only going to use one dialog in this tutorial. if(dialogid == 1 && response) // If the dialogid is 1 (our dialog) and they pressed 'Purchase' { // We'll use the switch/cases now because we're going to process a few results, not just one. Remember, the first item in the list has id 0. switch(listitem) { case 0: { SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas bussijuhiks ning sa saad 5 tunnise lepingu."); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda."); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada bussijuhiks siis kirjuta /nхustu tцц"); } case 1: { SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas tдnavapьhkijaks ning sa saad 5 tunnise lepingu."); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda."); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada tдnavapьhkijaks siis kirjuta /nхustu tцц"); } case 2: { SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas detektiiviks ning sa saad 5 tunnise lepingu."); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda."); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada detektiiviks siis kirjuta /nхustu tцц"); } case 3: { SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas advokaadiks ning sa saad 5 tunnise lepingu."); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda."); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada advokaadiks siis kirjuta /nхustu tцц"); } case 4: { SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas mehaanikuks ning sa saad 5 tunnise lepingu."); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda."); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada mehaanikuks siis kirjuta /nхustu tцц"); } case 5: { SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas ihukaitsjaks ning sa saad 5 tunnise lepingu."); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda."); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada ihukaitsjaks siis kirjuta /nхustu tцц"); } case 6: { SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas pitsapoisiks ning sa saad 5 tunnise lepingu."); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda."); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada pitsapoisiks siis kirjuta /nхustu tцц"); } } } else { SendClientMessage(playerid, COLOR_WHITE, "* Sa katkestasid tццkoha valimise!"); } return 1; }
// We SHOULD use switch(dialogid) with cases, but we're only going to use one dialog in this tutorial.
if(dialogid == 1 && response) // If the dialogid is 1 (our dialog) and they pressed 'Purchase'
{
// We'll use the switch/cases now because we're going to process a few results, not just one. Remember, the first item in the list has id 0.
switch(listitem)
{
case 0:
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas bussijuhiks ning sa saad 5 tunnise lepingu.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada bussijuhiks siis kirjuta /nхustu tцц");
}
case 1:
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas tдnavapьhkijaks ning sa saad 5 tunnise lepingu.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada tдnavapьhkijaks siis kirjuta /nхustu tцц");
}
case 2:
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas detektiiviks ning sa saad 5 tunnise lepingu.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada detektiiviks siis kirjuta /nхustu tцц");
}
case 3:
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas advokaadiks ning sa saad 5 tunnise lepingu.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada advokaadiks siis kirjuta /nхustu tцц");
}
case 4:
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas mehaanikuks ning sa saad 5 tunnise lepingu.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada mehaanikuks siis kirjuta /nхustu tцц");
}
case 5:
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas ihukaitsjaks ning sa saad 5 tunnise lepingu.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada ihukaitsjaks siis kirjuta /nхustu tцц");
}
case 6:
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas pitsapoisiks ning sa saad 5 tunnise lepingu.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada pitsapoisiks siis kirjuta /nхustu tцц");
}
}
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "* Sa katkestasid tццkoha valimise!");
}
return 1;
}
Originally Posted by 0ne
replace the
if(dialogid == 1 && response) // If the dialogid is 1 (our dialog) and they pressed 'Purchase' with: if(dialogid == 1) and then do if(response) switch(listitem) ... at the end replace else with: if(!response) i guess this should work. |
Originally Posted by Etch ❽ H
maybe conflicting with other dialog?
|
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
new sendername[MAX_PLAYER_NAME];
new string[128];
if(response)
{
if(dialogid == 12346 || dialogid == 12347)
{
if(strlen(inputtext))
{
new tmppass[64];
strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
//Encrypt(tmppass);
OnPlayerLogin(playerid,tmppass);
}
else
{
new loginstring[128];
new loginname[64];
GetPlayerName(playerid,loginname,sizeof(loginname));
format(loginstring,sizeof(loginstring),"WRONG PASSWORD\nPlease enter the correct password:",loginname);
ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit");
gPlayerLogTries[playerid] += 1;
if(gPlayerLogTries[playerid] == 5) { Ban(playerid); }
}
}
if(dialogid == 12345)
{
if(strlen(inputtext))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s.ini", sendername);
new File: hFile = fopen(string, io_read);
if (hFile)
{
SendClientMessage(playerid, COLOR_YELLOW, "That Username is already taken, please choose a different one.");
fclose(hFile);
return 1;
}
new tmppass[64];
strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
//Encrypt(tmppass);
OnPlayerRegister(playerid,tmppass);
}
else
{
new regstring[128];
new regname[64];
GetPlayerName(playerid,regname,sizeof(regname));
format(regstring,sizeof(regstring),"Tere tulemast, %s\nSee nimi on veel vaba.\nPalun registreeri:",regname);
ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Tere tulemast, Palun registreeri!",regstring,"Registreeri","Lahku");
}
}
}
else
{
Kick(playerid);
}
// We SHOULD use switch(dialogid) with cases, but we're only going to use one dialog in this tutorial.
if(dialogid == 1) // If the dialogid is 1 (our dialog) and they pressed 'Purchase'
{
// We'll use the switch/cases now because we're going to process a few results, not just one. Remember, the first item in the list has id 0.
switch(listitem)
{
case 0:
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas bussijuhiks ning sa saad 5 tunnise lepingu.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada bussijuhiks siis kirjuta /nхustu tцц");
}
case 1:
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas tдnavapьhkijaks ning sa saad 5 tunnise lepingu.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada tдnavapьhkijaks siis kirjuta /nхustu tцц");
}
case 2:
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas detektiiviks ning sa saad 5 tunnise lepingu.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada detektiiviks siis kirjuta /nхustu tцц");
}
case 3:
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas advokaadiks ning sa saad 5 tunnise lepingu.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada advokaadiks siis kirjuta /nхustu tцц");
}
case 4:
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas mehaanikuks ning sa saad 5 tunnise lepingu.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada mehaanikuks siis kirjuta /nхustu tцц");
}
case 5:
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas ihukaitsjaks ning sa saad 5 tunnise lepingu.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada ihukaitsjaks siis kirjuta /nхustu tцц");
}
case 6:
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sa oled peatselt saamas pitsapoisiks ning sa saad 5 tunnise lepingu.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Enne lepingu lхppu sa ei saa kuidagi oma tццst loobuda.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Kui sa oled kindel, et soovid saada pitsapoisiks siis kirjuta /nхustu tцц");
}
}
}
if(!response)
{
SendClientMessage(playerid, COLOR_WHITE, "* Sa katkestasid tццkoha valimise!");
}
return 1;
}