if(strcmp(cmd, "/carlocate", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pPcarkey] != 999) { if(PlayerInfo[playerid][pPnumber] != 0) { if(gPlayerCheckPointStatus[playerid] != CHECKPOINT_CAR) { SetPlayerSpecialAction(playerid, SPECIAL_ACTION_USECELLPHONE); format(string,sizeof(string),"** %s takes out a cellphone",sendername); ProxDetector(15.0,playerid,string,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE); Wait(5000); SendClientMessage(playerid,COLOR_WHITE,"On-Star: This is On-Star how can I help you?"); Wait(2000); format(string,sizeof(string),"%s says: [Cell] I'd like to locate a stolen vehicle",sendername"); ProxDetector(15.0,playerid,string,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE); Wait(2000); SendClientMessage(playerid,COLOR_WHIE,"On-Star: Okay sir, can I have your name and identification number please"); Wait(2000); format(string,sizeof(string),"%s enters in the information into their cellphone",sendername); ProxDetector(15.0,playerid,string,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); Wait(2000); SendClientMessage(playerid,COLOR_WHITE,"On-Star: Okay sir, your car location is being uploaded to your phone."); Wait(500); SendClientMessage(playerid,COLOR_WHITE,"On-Star: If you wish to cancel the trace of your car, call this number again"); Wait(500); SetPlayerCheckpoint(playerid,CarInfo[PlayerInfo[playerid][pPcarkey]][cLocationx], CarInfo[PlayerInfo[playerid][pPcarkey]][cLocationy], CarInfo[PlayerInfo[playerid][pPcarkey]][cLocationz], 5.0); gPlayerCheckpointStatus[playerid] = CHECKPOINT_CAR; return 1; } else { SetPlayerSpecialAction(playerid, SPECIAL_ACTION_USECELLPHONE); Wait(1000); SendClientMessage(playerid,COLOR_WHITE,"Your tracking of your vehicle has been automatically cancelled"); return 1; } } else { SendClientMessage(playerid, } } else { GameTextForPlayer(playerid, "~w~You do not have a car to locate", 5000, 1); } } return 1; }
Originally Posted by gupey1984
i get some errors
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C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(2380) : error 004: function "SafeResetPlayerWeapons" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(2381) : error 004: function "SafeGivePlayerWeapon" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(2408) : error 004: function "SafeResetPlayerWeapons" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(2764) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(2775) : error 004: function "SafeGivePlayerMoney" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(2783) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(2806) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(2817) : error 004: function "SafeGivePlayerMoney" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(2825) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(2842) : error 004: function "IsPlayerInArea" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(2989) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(2994) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(2998) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(3010) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(3022) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(3026) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(3038) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(3042) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(3046) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(3050) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(3054) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(3058) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(3062) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(3066) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(3070) : error 004: function "PlayerToPoint" is not implemented C:\Users\Mitchell\Desktop\save\save games\SF LIFEPLAY\gamemodes\SFLIFEPLAY.pwn(3074) : error 004: function "PlayerToPoint" is not implemented Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors.