Help with a teleport command -
BurnOutt - 08.05.2010
what's worng here ?
if(strcmp (cmdtext, "/ship", true)==0)
{
if(!IsPlayerInAnyVehicle(playerid)) return SetPlayerPos(playerid,-2402.7239,1402.8665,7.3363);
SetVehiclePos(GetPlayerVehicleID(playerid),-2402.7239,1402.8665,7.3363);
GivePlayerWeapon(playerid, 31, 350);
GivePlayerWeapon(playerid, 25, 50);
GivePlayerWeapon(playerid, 29, 300);
SendClientMessage(playerid, COLOR_BLUE, "The area Made By BurnOut");
return 1;
}
Re: Help with a teleport command -
westre - 08.05.2010
pawn Код:
new vehicle;
vehicle = GetPlayerVehicleID(playerid);
SetVehiclePos(vehicle,-2402.7239,1402.8665,7.3363);
Re: Help with a teleport command -
BurnOutt - 08.05.2010
can you write the command from the beginnging ?
the "giveplayerweapon" and sendclientmessage doesn't work...
can you rewrtite the commnad ?
Re: Help with a teleport command -
[XST]O_x - 08.05.2010
Edit: NVM omg it didnt work :/
working on a new one sry
Edit 2:
pawn Код:
if(strcmp (cmdtext, "/ship", true)==0)
{
new car;
car = GetPlayerVehicleID(playerid);
if(!IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(car,-2402.7239,1402.8665,7.3363);
GivePlayerWeapon(playerid, 31, 350);
GivePlayerWeapon(playerid, 25, 50);
GivePlayerWeapon(playerid, 29, 300);
SendClientMessage(playerid, COLOR_BLUE, "The area Made By BurnOut");
}
else
{
SetPlayerPos(playerid,-2402.7239,1402.8665,7.3363);
GivePlayerWeapon(playerid, 31, 350);
GivePlayerWeapon(playerid, 25, 50);
GivePlayerWeapon(playerid, 29, 300);
SendClientMessage(playerid, COLOR_BLUE, "The area Made By BurnOut");
}
return 1;
}
hope it works now
Re: Help with a teleport command -
Jefff - 08.05.2010
Simply
Код:
if(!strcmp(cmdtext, "/ship", true))
{
new car;
car = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(car,-2402.7239,1402.8665,7.3363);
else SetPlayerPos(playerid,-2402.7239,1402.8665,7.3363);
GivePlayerWeapon(playerid, 31, 350);
GivePlayerWeapon(playerid, 25, 50);
GivePlayerWeapon(playerid, 29, 300);
SendClientMessage(playerid, COLOR_BLUE, "The area Made By BurnOut");
return 1;
}