Making A Checkpoint Only Show Within 3 - 5 Meters. -
KyleOwnzYou - 08.05.2010
Hello, Im Wondering What I Add To My Code.
Atm I have
"SetPlayerCheckpoint(playerid, 2826.078613, 2140.759521, 14.661464, 3.0);"
now im wondering because this makes it able to see on the map itself, and radar,
i only want it so i can see it when im around 3 - 5 meters away from the checkpoint that it will comeup on the radar ect,
thankyou
Re: Making A Checkpoint Only Show Within 3 - 5 Meters. -
Miguel - 08.05.2010
Use a streamer. It allows you to set a draw distance...
Re: Making A Checkpoint Only Show Within 3 - 5 Meters. -
v0nz - 08.05.2010
Quote:
Originally Posted by SAWC™
Use a streamer. It allows you to set a draw distance...
|
As he said,
http://forum.sa-mp.com/index.php?topic=69459.0
CreateCheckpoint(playerid, Float:cpX, Float:cpY, Float:cpZ, Float:cpS,
Float:viewdiss);
Download link is down there so:
Re: Making A Checkpoint Only Show Within 3 - 5 Meters. -
KyleOwnzYou - 08.05.2010
Great!!!!, handy tool installed it but can i have some more help =//
public OnPlayerEnterStreamedCheckpoint(playerid, streamid)
{
CreateCheckpoint(playerid, 2826.078613, 2140.759521, 14.66146, 3.0, 5.0); //Will create a streamed checkpoint for the specified player. Use -1 as playerid for all players
DestroyCheckpoint(cPid); //Destroys a checkpoint.
TogglePlayerCheckpoint(playerid, cpid, bool:toggle); //Toggles a checkpoint on/off for a player.
return 1;
}
here is my code and
1. error 017: undefined symbol "cPid"
2. error 017: undefined symbol "toggle"
Re: Making A Checkpoint Only Show Within 3 - 5 Meters. -
chaosnz - 08.05.2010
im using the same checkpoint streamer, did you follow the instructions properly?