new IsLogged[MAX_PLAYERS]; OnPlayerConnect and Disconnect: IsLogged[playerid] = 0; OnDialogResponse(login dialogid): IsLogged[playerid] = 1; |
if( !strcmp(cmd, "/changename", true)) { if(IsLogged[playerid]) return SendClientMessage(playerid, COLOR_RED, "SERVER: You Are Not Logged In"); tmp = strtok(cmdtext,idx); if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /changename [newname]"); GetPlayerName(playerid, playername, sizeof(playername)); if(fexist(udb_encode(playername))) { if(!fexist(udb_encode(tmp))) { SetPlayerName(playerid, tmp); frename(udb_encode(playername),udb_encode(tmp)); format(string, sizeof(string), "%s has changed his/her name to %s.",playername, tmp); SendClientMessageToAll(COLOR_YELLOW, string); format(string, sizeof(string), "You have succesfully changed your name to %s.", tmp); SendClientMessage(playerid, COLOR_GREEN, string); }else SendClientMessage(playerid, COLOR_GREEN, "This name is already in use"); }//else SendClientMessage(playerid, COLOR_GREEN, "You dont have account"); return 1; } |
if( !strcmp(cmd, "/changename", true))
{
if(IsLogged[playerid]==0) return SendClientMessage(playerid, COLOR_RED, "SERVER: You Are Not Logged In");
}
else
{
tmp = strtok(cmdtext,idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /changename [newname]");
GetPlayerName(playerid, playername, sizeof(playername));
if(fexist(udb_encode(playername))) {
if(!fexist(udb_encode(tmp))) {
SetPlayerName(playerid, tmp);
frename(udb_encode(playername),udb_encode(tmp));
format(string, sizeof(string), "%s has changed his/her name to %s.",playername, tmp);
SendClientMessageToAll(COLOR_YELLOW, string);
format(string, sizeof(string), "You have succesfully changed your name to %s.", tmp);
SendClientMessage(playerid, COLOR_GREEN, string);
}else SendClientMessage(playerid, COLOR_GREEN, "This name is already in use");
}//else SendClientMessage(playerid, COLOR_GREEN, "You dont have account");
}
return 1;
}
if( strcmp(cmd, "/changename", true))
{
if(IsLogged[playerid]==0)
{
SendClientMessage(playerid, COLOR_RED, "SERVER: You Are Not Logged In");
}
else if(IsLogged[playerid]==1)
{
tmp = strtok(cmdtext,idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /changename [newname]");
GetPlayerName(playerid, playername, sizeof(playername));
if(fexist(udb_encode(playername)))
{
SendClientMessage(playerid,red,"");
}
else
{
if(!fexist(udb_encode(tmp)))
{
SetPlayerName(playerid, tmp);
frename(udb_encode(playername),udb_encode(tmp));
format(string, sizeof(string), "%s has changed his/her name to %s.",playername, tmp);
SendClientMessageToAll(COLOR_YELLOW, string);
format(string, sizeof(string), "You have succesfully changed your name to %s.", tmp);
SendClientMessage(playerid, COLOR_GREEN, string);
}else{
SendClientMessage(playerid, COLOR_GREEN, "This name is already in use");
}
}
}
return 1;
}
Originally Posted by Sigiamix
Now my pawno crashes
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Originally Posted by Sigiamix
Quote:
|
Originally Posted by Sigiamix
If i want to do /changename it says you are not logged in but i am..
Login Variable: Quote:
Quote:
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if(IsLogged[playerid]) return SendClientMessage(playerid, COLOR_RED, "SERVER: You Are Not Logged In");
if(!IsLogged[playerid]) return SendClientMessage(playerid, COLOR_RED, "SERVER: You Are Not Logged In");