How can i check if the player is in the air or not? -
Torran - 03.05.2010
Well title says all..
How can i check if the player is in the air, Or on the ground?
Re: How can i check if the player is in the air or not? -
RyDeR` - 03.05.2010
You can chech his Z position.
Re: How can i check if the player is in the air or not? -
Torran - 03.05.2010
Quote:
Originally Posted by » RyDeR «
You can chech his Z position.
|
So like
pawn Код:
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
if(z > 20) return whatever here;
Re: How can i check if the player is in the air or not? -
Steven82 - 03.05.2010
Quote:
Originally Posted by Joe Torran C
Quote:
Originally Posted by » RyDeR «
You can chech his Z position.
|
So like
pawn Код:
new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); if(z > 20) return whatever here;
|
I think that is correct, try it
Re: How can i check if the player is in the air or not? -
[XST]O_x - 03.05.2010
Quote:
Originally Posted by Steven82
Quote:
Originally Posted by Joe Torran C
Quote:
Originally Posted by » RyDeR «
You can chech his Z position.
|
So like
pawn Код:
new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); if(z > 20) return whatever here;
|
I think that is correct, try it 
|
It can't be,the height of Mount Chilliad for example is much more than 20,so if the player will be on the ground
on a higher place the function will still work,so it can't be(or atleast thats what i think)
Re: How can i check if the player is in the air or not? -
Torran - 03.05.2010
Quote:
Originally Posted by O_x
Quote:
Originally Posted by Steven82
Quote:
Originally Posted by Joe Torran C
Quote:
Originally Posted by » RyDeR «
You can chech his Z position.
|
So like
pawn Код:
new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); if(z > 20) return whatever here;
|
I think that is correct, try it 
|
It can't be,the height of Mount Chilliad for example is much more than 20,so if the player will be on the ground
on a higher place the function will still work,so it can't be(or atleast thats what i think)
|
Its only for certain places and there all below 20
Re: How can i check if the player is in the air or not? -
ZeRo_HUN - 03.05.2010
You can use the MapAndreas plugin.
Re: How can i check if the player is in the air or not? -
[cA]Unforseen - 03.05.2010
Quote:
Originally Posted by O_x
Quote:
Originally Posted by Steven82
Quote:
Originally Posted by Joe Torran C
Quote:
Originally Posted by » RyDeR «
You can chech his Z position.
|
So like
pawn Код:
new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); if(z > 20) return whatever here;
|
I think that is correct, try it 
|
It can't be,the height of Mount Chilliad for example is much more than 20,so if the player will be on the ground
on a higher place the function will still work,so it can't be(or atleast thats what i think)
|
this is right
there is 1way
use if(IsPlayerInArea(...
use the area of mount chilliad...
Re: How can i check if the player is in the air or not? -
Calgon - 03.05.2010
Use MapAndreas for absolute accuracy.
Re: How can i check if the player is in the air or not? -
Gamer_Z - 03.05.2010
only and only map andreas, if u want to do it with area's good luck with speed and amount of code, just use this:
just an example
pawn Код:
IsPlayerInAir(playerid){
new Float:varx,Float:vary,Float:varz,Float:var1,Float:diff;
GetPlayerPos(playerid, varx, vary, varz);
MapAndreas_FindZ_For2DCoord(varx, vary, var1);
if(varz < var1){
diff = varz-var1;
if(diff > 5){
return 1;// player is in air
}else{
return 0;//player is on the ground
}
}else
if(varz => var1){
diff = var1-varz;
if(diff > 5){
return -1;// player is under ground
}else{
return 0;//player is on the ground
}
}
return 0;
}