forward Tackle(playerid);
forward waitfortackle(playerid);
//--------------------TACKLE-------------------------//
dcmd_tackle(playerid, params[])
{
new
id;
if (sscanf(params, "u", id)) SendClientMessage(playerid, 0xFF0000AA, "Usage: /tackle [Playerid/Part of Playername]");
else if (id == INVALID_PLAYER_ID) SendClientMessage(playerid, 0xFF0000AA, "Player not found");
else if(Vantispam[playerid] == 0)
{
if(GetDistanceBetweenPlayers(playerid, id) < 3)
{
if (!IsPlayerInAnyVehicle(id))
{
if(ResultChance(40))//40 procent kans dat het fout gaat
{
new string[48];
new strings[48];
new tacklename[MAX_PLAYERS];
new tackledname[MAX_PLAYERS];
GetPlayerName(playerid, tacklename, sizeof(tacklename));
format(string, sizeof(string), "You have been tackled by %s!",tacklename);
TogglePlayerControllable(id, false);
SendClientMessage(id,0xAA3333AA,string);
GetPlayerName(id, tackledname, sizeof(tackledname));
format(strings, sizeof(strings), "You have tackled %s!",tackledname);
SendClientMessage(playerid,0xAA3333AA,strings);
SetTimerEx("Tackle", 3000, false, "u", id);
ApplyAnimation(id,"CRACK","crckdeth2",4.0,0,0,0,1,1);
Vantispam[playerid] = 1;
SetTimerEx("waitfortackle", 60000, false, "i", playerid);
}else{
SendClientMessage(id,0xAA3333AA,"It failed!");
}
}else{
SendClientMessage(id,0xAA3333AA,"You need to wait before tackle again!");
}
}
}
if(GetDistanceBetweenPlayers(playerid, id) > 3)
{
SendClientMessage(playerid,0xAA3333AA,"Player is to far away!");
}
if(IsPlayerInAnyVehicle(id))
{
SendClientMessage(playerid,0xAA3333AA,"You can't tackle somebody when he's in a car!");
}
return 1;
}
public Tackle(playerid)
{
TogglePlayerControllable(playerid, true);
ClearAnimations(playerid);
return 1;
}
public waitfortackle(playerid)
{
Vantispam[playerid] = 0;
return 1;
}
new Float:Velocity[3];
GetPlayerVelocity(playerid, Velocity[0], Velocity[1], Velocity[2]);
if(Velocity[0] == 0 && Velocity[1] == 0 && Velocity[2] == 0) return SendClientMessage(playerid, 0xFF000000, "You need to move to use that command");
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Originally Posted by Dark_Kostas
You can use this, but im not sure if it will work as i had problems with GetPlayerVelocity.
pawn Код:
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C:\Samp0.3Server.win32\gamemodes\Tacke.pwn(262) : error 029: invalid expression, assumed zero C:\Samp0.3Server.win32\gamemodes\Tacke.pwn(262) : warning 215: expression has no effect C:\Samp0.3Server.win32\gamemodes\Tacke.pwn(262) : error 001: expected token: ";", but found "if" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors.