[INC] LSF - Lorenc's Simple Functions (w/ gang/clan functions) -
Lorenc_ - 02.05.2010
LSF - Lorenc's Simple Functions
Hey everyone I've made a INC which is kind of basic..
and its my first INC!
Why I Made this INC?
I was trying to practice on loops because i wasn't really good at them
so instead of throwing this include i decided to release it and find a person who will use it.
Ok lets start with what the functions are:
Code:
native GiveAllPlayersWeapon(Weaponid,Ammo)
native ResetAllPlayersCash()
native KickAllPlayers()
native BanAllPlayers()
native SetAllPlayersVirtualWorld(World)
native SetAllPlayersSkin(Skinid)
native SetAllPlayersInterior(Interior)
SetAllPlayersScore(Score)
Version 2 functions that been added:
Code:
native ReturnNameGang(name[]);
native ReturnPlayerGang(playerid);
native NameContainsGang(playerid, clan[]);
native SetMapNameModeText(string[]);
native FindPlayer(const string[]);
yes there the functions... As you look through each function created you will know what they are..
Ill update the functions bit by bit!
Download:
http://pastebin.com/sEBYqGhN - V1 shitty based one
http://pastebin.com/kAVsbePw - V1 uses foreach by Freddo [BINMAN]
http://pastebin.com/ttsGMYCS - V2 uses foreach
Any bugs? Functions not working? Report them to me!
MIRRORS ARE ACCEPTED AND NO HARSH COMMENTS
Credits: Lorenc creating the INC, Tommy420 some functions
, Freddo [BINMAN] for editing, Yless for foreach
Re: [INC] LSF - Lorenc's Simple Functions -
Calgon - 02.05.2010
Use the 'stock' keyword, if you're going to create functions that may not be used.
http://pastebin.com/kAVsbePw
I've updated it for you, also using foreach() by Y_LESS.
Pretty useless include though.
Re: [INC] LSF - Lorenc's Simple Functions -
Lorenc_ - 02.05.2010
Quote:
Originally Posted by Freddo [BINMAN
]
Use the 'stock' keyword, if you're going to create functions that may not be used.
http://pastebin.com/kAVsbePw
I've updated it for you, also using foreach() by Y_LESS.
Pretty useless include though.
|
Thanks... and btw ill update it and add other functions different to it tommrow....
Re: [INC] LSF - Lorenc's Simple Functions -
Thrarod - 02.05.2010
GiveAllPlayersWeapon(Weaponid,Ammo) can be useful but who would use BanAllplayers
anyway nice work
Re: [INC] LSF - Lorenc's Simple Functions -
SlashPT - 02.05.2010
dah because this
pawn Code:
cmd(banall, playerid, params[])
{
BanAllPlayers(playerid);
#pragma unused params
return 1;
}
pawn Code:
stock BanAllPlayers(playerid)
{
foreach(Player, i)
{
if(i != playerid)
{
SendClientMessage(i, 0x3399FFAA,"[F*ck You All:] Server today is on it nerves");
SendClientMessage(playerid, 0xFF9900AA,"[CPU:] Yooo d*mbass thanks i'm not anymore charged :D");
Ban( i );
}
}
return 1;
}
slightly modified lol
Re: [INC] LSF - Lorenc's Simple Functions -
Thrarod - 02.05.2010
Server is angry
- Also +1 to Freddo for using foreach func.
Re: [INC] LSF - Lorenc's Simple Functions -
SlashPT - 02.05.2010
very angry
btw yea i agree better with foreach!
Re: [INC] LSF - Lorenc's Simple Functions (w/ gang/clan functions) -
Lorenc_ - 02.05.2010
Thanks guys! I've released V2 right now! Check it out
Re: [INC] LSF - Lorenc's Simple Functions (w/ gang/clan functions) -
ViruZZzZ_ChiLLL - 02.05.2010
Quote:
Originally Posted by ((Lorenc))
Thanks guys! I've released V2 right now! Check it out
|
Oh, nice
________
GRAPE APE
Re: [INC] LSF - Lorenc's Simple Functions (w/ gang/clan functions) -
Lorenc_ - 03.05.2010
Thanks, any suggestions about v3
??
Re: [INC] LSF - Lorenc's Simple Functions (w/ gang/clan functions) -
Thrarod - 03.05.2010
((Lorenc)) what does new functions do?
Re: [INC] LSF - Lorenc's Simple Functions (w/ gang/clan functions) -
Lorenc_ - 03.05.2010
Quote:
Originally Posted by Freddo [BINMAN
]
Quote:
Originally Posted by ((Lorenc))
|
It's an include that loops around players, pretty much doing the most useless things in the World. There is no use for this, let alone suggestions. Make a new include.
|
Aright you hate it so get off the topic.
Quote:
Originally Posted by Thrarod
((Lorenc)) what does new functions do?
|
ohh my bad forgot to tell ya!
pawn Код:
native ReturnNameGang(name[]); // returns a name gang
native ReturnPlayerGang(playerid); // returns a player gang
native NameContainsGang(playerid, clan[]); // looks for the gang/clan to check if it contains one.
native SetMapNameModeText(string[]); // sets the map name - nooby func..
native FindPlayer(const string[]); // finds a player
Ill make a command to verify you have a gang
Re: [INC] LSF - Lorenc's Simple Functions (w/ gang/clan functions) -
std - 20.04.2018
Sorry for the 8 year bump, but can't only plugins make natives?
Re: [INC] LSF - Lorenc's Simple Functions (w/ gang/clan functions) -
Dayrion - 20.04.2018
Quote:
Originally Posted by std
Sorry for the 8 year bump, but can't only plugins make natives?
|
You are right, that's why include makes "fake natives".
Re: [INC] LSF - Lorenc's Simple Functions (w/ gang/clan functions) -
Lorenc_ - 21.04.2018
Quote:
Originally Posted by std
Sorry for the 8 year bump, but can't only plugins make natives?
|
it was so that the pawn editor picks up on it as a function. nowadays ppl use different IDEs
*-- please do not comment on this thread it's 8 years old