The best way? - Printable Version
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The best way? -
Torran - 29.04.2010
Hi!
You know on roleplay gamemodes like LARP
Where on the tutorial the background changes for each section,
Whats the best way to get the coordinates for something like that?
Like how could i make sure it shows what i want it to show ect
Re: The best way? -
Virtual1ty - 29.04.2010
Back then it was tricky, atleast for me, but now it's not anymore!
Link:
http://forum.sa-mp.com/index.php?topic=165669.0
Edit: the only thing you dont need to put inside your tutorial when using OnPlayerRequestMaker
is the SetPlayerPos, and SetPlayerFacingAngle functions
Re: The best way? -
Torran - 29.04.2010
Quote:
Originally Posted by Virtual1ty
Back then it was tricky, atleast for me, but now it's not anymore!
Link:
http://forum.sa-mp.com/index.php?topic=165669.0
Edit: the only thing you dont need to put inside your tutorial when using OnPlayerRequestMaker
is the SetPlayerPos, and SetPlayerFacingAngle functions
|
Thats going to be useless for in air stuff xd
Re: The best way? -
Fj0rtizFredde - 29.04.2010
Sandra's camhack
http://forum.sa-mp.com/index.php?topic=93435.0
Re: The best way? -
Torran - 29.04.2010
Quote:
Originally Posted by Fj0rtizFredde
|
How will that help? Cause like i already have that,
But the character remains on ground frozen,
Its just the camera that moves
Re: The best way? -
Fj0rtizFredde - 29.04.2010
Quote:
Originally Posted by Joe Torran C
Quote:
Originally Posted by Fj0rtizFredde
|
How will that help? Cause like i already have that,
But the character remains on ground frozen,
Its just the camera that moves
|
But if you need the camera pos in the air you should use that.. Even if the character is on the ground you can still save the cords for the camera.. Its build in the script :P (/savecamtofile)
Re: The best way? -
Torran - 29.04.2010
Ignore this post